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Re: Haven 2.0: "Hafen"

Postby Kaios » Sat Dec 21, 2013 4:39 pm

Because they are willing to pay for a game they enjoy? lol
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Re: Haven 2.0: "Hafen"

Postby shubla » Sat Dec 21, 2013 4:43 pm

Lets make it like salem. Silvercoins, then you can buy them with RL money. And with them you can buy errythin.
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Re: Haven 2.0: "Hafen"

Postby Kaios » Sat Dec 21, 2013 4:47 pm

shubla wrote:Lets make it like salem. Silvercoins, then you can buy them with RL money. And with them you can buy errythin.


no dude shut the hell up they are never going to add a system where you can pay to win (I hope)
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Re: Haven 2.0: "Hafen"

Postby ydex » Sat Dec 21, 2013 5:22 pm

shubla wrote:How bout if you can buy LP with real money?


i love it! I'd be the best player in the world, BY FAR! yea i said it, u all are poor bums and im rich as shit 8-)

for real tho, monthly/yearly subscription sounds good to me. if it means a limited nr of character slots, it will however still make it pay to win -as i will win if i have mre character obviously ;)
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Re: Haven 2.0: "Hafen"

Postby jordancoles » Sun Dec 22, 2013 4:06 am

painhertz wrote:I'd like to see a one time fee, maybe $15.00 ala/Starbound? BUT with only one character per account. That'll put a bit of the sting back into perma death and lead to more specialization.

So everyone would be paying between $30 and $45

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Re: Haven 2.0: "Hafen"

Postby Nate_H » Sun Dec 22, 2013 4:18 am

painhertz wrote:I'd like to see a one time fee, maybe $15.00 ala/Starbound? BUT with only one character per account. That'll put a bit of the sting back into perma death and lead to more specialization.

It could also be done like EVE, you can have multiple characters but only one will progress at a time.

Btw cosmetics shouldn't drop on death. Why bother spending money on something and then lose it all?
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Re: Haven 2.0: "Hafen"

Postby ChildhoodObesity » Sun Dec 22, 2013 4:25 am

jordancoles wrote: Sell dev capes $10 a pop with the option to donate more

that would be fukn gey every1 would have 1 i dont even care for the dev cape look i would jsut make a res if i did i want them just so i can have it and no1 else can lel
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Re: Haven 2.0: "Hafen"

Postby julian12it » Sun Dec 22, 2013 5:11 am

WTB Pink Cape
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Re: Haven 2.0: "Hafen"

Postby Saxony4 » Sun Dec 22, 2013 7:58 am

No cosmetics and or cash shop, that is literally worse than stalin.

micro transactions are a total jew move and makes me and other players less inclined to even play the game,
let alone shell out a dollar for a rainbow hat that sparkles or some useless shit like a cape that takes up your cloak slot with no benefits whatsoever other than 'lol looks cool man'
loftar wrote:git da mony
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Re: Haven 2.0: "Hafen"

Postby painhertz » Sun Dec 22, 2013 8:05 am

jordancoles wrote:It would be very pay-to-win if you limit characters though. Nearly the very definition of pay to win... If you can afford to pay for 6 bot clients gg you own the market. A donation/cash shop system would work better imo. Sell dev capes $10 a pop with the option to donate more



Use your head, right now it's "free to win" as regards # of alts. At least #1 A money gate would lower the # of alts and #2 Jorb and Loftar would make money thereby hopefully incentivizing (is that a word?) continued development/expansions.
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