Various Nonsense

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Re:

Postby giftiger_wunsch » Sun Apr 04, 2010 8:26 pm

Jackard wrote:
giftiger_wunsch wrote:Let me make it clear that I am trolling because I couldn't take that someone didn't like my idea and could justify the reason for that.


All you've done is troll the thread. Say something useful or go waste your life elsewhere, Mr. Highandmightyfledglingmoderator.


And as for Fjorn, all you've done is trolled and claimed that cutting out 30 seconds' walking time is going to make the game too easy. My argument against making waterways was fourfold: it defeats the purpose in wells being only available in certain locations, it allows players to easily and seriously disrupt the landscape, it means that you can just boat in and out of any location, and it wouldn't work anyway because vandals would just be constantly destroying the channel and/or using it to boat up to your settlement after seeing it branching off of the river. Give me four reasons as good as those against stairs and I will concede.

Until then, discuss the "waterways" idea on the "waterways" thread and get out of mine.

You can both grow up and make a reasonable suggestion either for or against (I don't give a shit whether you agree with my idea or not, there have been plenty of helpful comments from other people), or go be childish elsewhere.
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Re: Next time, I'll keep a horde of stone in there...

Postby giftiger_wunsch » Sun Apr 04, 2010 8:41 pm

Onionfighter wrote:You could have gotten rid of aggro if you had been smarter. But you aren't.


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Re: Game Development: Villages

Postby flaw » Sun Apr 04, 2010 8:42 pm

Russaria wrote:
sabinati wrote:some stuff


I got a suggestion for you, kiss my fucking ass you appologetic ass kisser you should feel right at home in the crack.


That's one of the best sentences I've read on this MB. Rock on!
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Re: Jumping the walls

Postby giftiger_wunsch » Sun Apr 04, 2010 8:57 pm

Skyrage wrote:Aaw, macro users and exploiters? I always pity those, because it is my firm belief that they never received enough tittymilk when they were babies, thus ended up with an inferiority complex and small willies. Cursed forever searching for ways to be the best and on the top in order to inflate their ego's and virtual penises as it is their own compensation to their real life counterpart.


I pity those who honestly put time into making their rebuke as childish as humanly possible.
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Re: Pit vipers rule!!

Postby Onionfighter » Sun Apr 04, 2010 9:49 pm

Umm, what is the point of this thread? I really don't think this is what was intended as "forum moderation."
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Re: Pit vipers rule!!

Postby Jackard » Sun Apr 04, 2010 10:13 pm

It's derailing nonsense originally split from the Stairs thread at the creators request, with a few extras tossed in that were written with the sole intent of being as insulting as possible.
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Re: Pit vipers rule!!

Postby Killface » Mon Apr 05, 2010 12:12 am

Onionfighter wrote:Umm, what is the point of this thread? I really don't think this is what was intended as "forum moderation."


FFS This. Moderation for goons by goons. Who saw THAT coming.
At least they're not passing out q180 trees this map, i guess.
Thanks for systematically ruining the only game i currently find fun enough to play.
Jackard wrote:kvc has eleven secret herbs and spices
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Re: Pit vipers rule!!

Postby ThirdEmperor » Mon Apr 05, 2010 6:54 am

Jackard wrote:It's derailing nonsense originally split from the Stairs thread at the creators request, with a few extras tossed in that were written with the sole intent of being as insulting as possible.


Which is how I know it's your handiwork. Jackard as moderater=hell on earth
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Re:

Postby Lothaudus » Mon Apr 05, 2010 7:55 am

Posting random comment in random thread.
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What a crap

Postby Thijssnl » Mon Apr 05, 2010 9:45 am

Is being posted here.


its like troll troll rage rage.. nothing.
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