Bile Vent + New User Notes

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Bile Vent + New User Notes

Postby Peter » Fri Jun 05, 2009 5:54 am

Why, I ask, WHY do I have to make 30 million baskets before I am able to stop foxes from killing me in three hits?
Look I've seen real foxes.
If one where to attack you, the best defense is to step on it. There is no conceivable way that a fox could harm a conscious human being over the age of four.
And second of all, the fact that they TRACK YOU DOWN. No natural animal does this outside of extreme starvation. THEY PHASE OUT OF THIN AIR TO ATTACK YOU!
But the worst thing is that there is no defense from foxes. They will chase you until you pass out from hunger. They will bite you until you die (three bites). You cannot fight them. At all. You can't even click on them. You avatar says "Oh, no! I sure couldn't figure out how to, for instance, stomp on that foxes' skull to save my own LIFE!"


Now that that's out of the way- some legitimate notes;
-The view doesn't center quickly enough, causing you to travel blind- you can't see more than 10 feet in front of yourself. Have the view keep the PC within a few dozen pixels of center.
-Provide some kind of self-defense tool for new players, or at least tell them how to get one.
-In the immediate next release, provide a way to destroy baskets, and preferably have empty baskets degrade into dust over a few days, to prevent this basket spam at the spawn point.
-Consider a better map system, or at least more distinctive areas, so that players can get the sense of moving over great distances. Currently the game feels rather static because everywhere you go, there's a bunch of jagged cliffs and apple trees.
-"Overstuffed" has too severe an effect. I understand that eating a lot might slow you down, but three bites of apple over the limit won't lock you into a permanent crawl.
-Hearthfires and dreams: Ok, I get that you want to create an atmosphere of misticality. But still, in real terms, all this does is make it extremely difficult to save the game. If I've walked halfway to my friend's settlement and it's 11:45 PM, I WANT TO GO TO BED. But then I loose all my progress unless I happen to be carrying a "dream", which is incredibly hard to get and I won't have a supply of unless I have already invested hours or days into the game, for instance I have a job, and thus get, perhaps, an hour of gaming a night, this means that I can only go to places, oh, a half-hour out from home.

Look, I know this will read like a lot of complaints (and many, if not all, of them will be repeats of others'), but please keep in mind that I wouldn't complain about the game if it wasn't good enough to complain about- and this game is definitely good enough to complain about.
Surprise.
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Re: Bile Vent + New User Notes

Postby Blaze » Fri Jun 05, 2009 6:19 am

This is more of a idea/critique thread isn't it? Can we get a move?
0. Our foxes have been hybridized with the merciless carp from the waters of the 12th Bay through twisted experiments - which I will not speak of further. Without special mental training, you'd be paralyzed with fear upon being attacked by one, complete with uncontrolled bowel movement.
1. Definitely.
2. A stone axe can be used as a defensive tool, but even if you gave them the Axe of the 12th Bay, a newbie with level 1 skill in it probably won't even manage to hit anything aside from rats, toads, and rabbits.
3. They're already working on getting rid of the clutter, until then, we can just wait until the next map reset.
4. I think they've already got an improved GUI in mind - with a map hopefully included.
5. Agreed, maybe reduce the speed to "walk" and only lock them at crawl at 75% or more.
6. Dream catchers aren't that hard to make, and you get two dreams from them every day. The game saves everything except your location when you close the client - unless the server crashes. You can save your character info and inventory by typing ":lo".
You see a masterful engraving by Blaze. On it is Blaze, bears, boars, and foxes. Blaze is striking down the bears. The boars are screaming. The foxes are in a fetal position. The image relates to the return of Blaze in the late winter of 2009.
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Re: Bile Vent + New User Notes

Postby shockedfrog » Fri Jun 05, 2009 6:27 am

I think overstuffed is fine as it is.
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Re: Bile Vent + New User Notes

Postby kaka » Fri Jun 05, 2009 9:46 am

Moved from "How do I?".
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Re: Bile Vent + New User Notes

Postby sami1337 » Fri Jun 05, 2009 1:03 pm

Welcome to the game i'd say.

I agree with needing the option to destroy stuff. Otherwise you will get used to the other stuff.
The ones who see things differently.

You can praise them, disagree with them, quote them, disbelieve them, glorify or vilify them. About the only thing you can't do is ignore them.
And while some may see them as the crazy ones, we see genius.
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