
Long story short: Call for help


DatOneGuy wrote:3)The problem that 'bridges' were thought up to 'fix' is now fixed by the Raft update.
Chakravanti wrote:Jorb always talks about how much he loves DF but I've always wondered if they've had a chance to try Battle for Wesnoth.
Antoine de Saint-Exupery wrote:Perfection is achieved, not when there is nothing more to add, but when there is nothing left to take away.
Chakravanti wrote:Jorb always talks about how much he loves DF but I've always wondered if they've had a chance to try Battle for Wesnoth.
maze wrote:a bridge is a pic or title that object >self and object >boat can go over
When object self goes onto the bridge you see your self on top of it, when boat go ontop of it it see it's self under it.
THIS IS SO BASIC i should slap you for saying lorf or jorb dont know how to do it.
That style with depth of object is what all programmers know for gamming, if lorf didnt know that we'd always be ontop of tree while we were behind them.
VowOfSilence wrote:Chakravanti wrote:Jorb always talks about how much he loves DF but I've always wondered if they've had a chance to try Battle for Wesnoth.
not sure what you're hinting at - why should they look at BfW?
I've played it for a few hours, but lost interest quickly. it just didn't seem that original or anything...