One more hearthvault is no more

Forum for discussing in game politics, village relations and matters of justice.

Re: One more hearthvault is no more

Postby sabinati » Fri Mar 11, 2011 2:00 am

Koya wrote:
I think it was stealth feature... It was right when crossroads become non breakable with hands, and statues, crossroads and other auth become destructible with ram.
And I like it :) It will make everybody defend their village claims :) and not just hide in hole.
Just think about it... Ram near village claim, its a end of village anyway.


so stealthy that loftar didn't know about it
User avatar
sabinati
 
Posts: 15497
Joined: Mon Jul 13, 2009 4:25 am
Location: View active topics

Re: One more hearthvault is no more

Postby Kaios » Fri Mar 11, 2011 2:47 am

wooooowwwwwwwww where did my story go!! So much creative genius down the drain :(
User avatar
Kaios
 
Posts: 8703
Joined: Fri Jul 30, 2010 2:14 am

Re: One more hearthvault is no more

Postby burgingham » Fri Mar 11, 2011 5:38 am

barabashka wrote:Full thing is clay 109. Your vault was doomed, the issue was only in time.


Hm? What does the clay have to do with this?
User avatar
burgingham
 
Posts: 8486
Joined: Fri Aug 14, 2009 10:58 pm

Re: One more hearthvault is no more

Postby Jackard » Fri Mar 11, 2011 6:11 am

burgingham wrote:Hm? What does the clay have to do with this?

http://www.youtube.com/watch?v=1iBPbEBILho#t=12s
User avatar
Jackard
 
Posts: 8849
Joined: Sun Jul 12, 2009 6:07 am
Location: fucking curios how do they work

Re: One more hearthvault is no more

Postby Headshot » Fri Mar 11, 2011 8:10 am

Ah, no harm in reporting it. You probably have a point in that we should post better change logs. At least some time after the release.

Image

As i see now devs work on Salem. Before we have better support and many minor updates (every 1-2 weeks). As i think game need more balance in PvP, bugfixes and new ideas. Anyway Jorb and Lofter do a big work so game is still interesting. But after 2 worlds need something new. Hope H&H survive till release.
World 3 - Vitterstad | Headhunter [Lawspeaker]
World 4 - AD/Sparta | VIII The Justice [Fighter]
World 5 - Vitterstad | Headhunter [Founder]
Hafen 8 - Core | Headhunt [Founder]
Hafen 10 - Dis | Dominar Morghoul [Council]
Hafen 12 - Wild West Exodus | Headshot [Lawspeaker]
User avatar
Headshot
 
Posts: 236
Joined: Mon Jan 25, 2010 6:04 am

Re: One more hearthvault is no more

Postby burgingham » Fri Mar 11, 2011 9:37 am

Even if we go down to 30 people playing at a time again, like it was in world 1, the game won't die. With those 30 people we had much better drama than we do now anyway.
User avatar
burgingham
 
Posts: 8486
Joined: Fri Aug 14, 2009 10:58 pm

Re: One more hearthvault is no more

Postby Wolfang » Fri Mar 11, 2011 12:41 pm

Could be, yet this world is far more interesting than world 3, even though every single action was posted on the forums in W3, there's a lot more stuff happening in this one 95% of which is never posted about :)
At least that's my impression so far.
sabinati wrote:But Wolfang, it's the mods who are trolls, remember. please have some mercy on this innocent victim of merciless trolling by the moderation team before you make any more ad hominem remarks about him.

Image
User avatar
Wolfang
 
Posts: 1255
Joined: Sat Feb 06, 2010 2:26 pm

Previous

Return to In Congress Assembled

Who is online

Users browsing this forum: No registered users and 6 guests