Please Ask Simple Questions Here

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Re: Please Ask Simple Questions Here

Postby ApocalypsePlease » Sat Aug 04, 2012 5:53 pm

pumaFGT wrote:When calculating the damage a bow will deal to a deer, how is a deer's damage resistance calculated? It is a solid number, or influenced by agi, perc, etc?

Deer has no armour actually. For dealing damage with a bow, the deer's agility (as well as your perception) determine the minimum damage the bow can deal.

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Max damage = 110*sqrt(BowQ/10) + (10 or 20)*sqrt(ArrowQ/10)
Min damage = max damage*0.5*(YourPerc/TargetsAgi)
The 10 or 20 is determined by if you're using a stone or bone arrow, 10 for stone, 20 for bone.

Do not forget to apply the martial/peaceful modifier if you've changed your beliefs (-20% damage if full peaceful).
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Re: Please Ask Simple Questions Here

Postby Cranny » Sat Aug 04, 2012 9:20 pm

ApocalypsePlease wrote:.....
Cranny wrote:So anyone can imagine what I can possibly be missing to craft peppershakers?, please.

I can only see the issue being related to the menu it's meant to show up being inaccurate, or some faulty coding not making it register correctly. Also, you're going to want to make a peppermill instead of a pepper shaker, as a peppermill is the one which holds the dried pepper drupes, which is the ingredient needed by things like bierwurst.



I realize now, I have crafted black pepper grains, not black pepper, that is what Im still missing.

Also I did not knew the grains stored inside the peppermill could be used for crafting.


ApocalypsePlease thank you so very much. :D
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Re: Please Ask Simple Questions Here

Postby ApocalypsePlease » Sat Aug 04, 2012 9:53 pm

Hold on, don't thank me yet. I don't know if it would let you use it for cooking, it's just that if you were looking to use a container for the drupes, it would be a peppermill.
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Re: Please Ask Simple Questions Here

Postby Flameturtle » Sun Aug 05, 2012 2:17 pm

I have a small issue, I've planted a rather large area of carrots around a couple beehives to get them producing wax as fast as possible. What the hell do I do with all the excess carrots? I eat a fair few of them for Perception along with some beets and eggs, but I don't have storage for all the carrots. I don't like wasting stuff though. Is there anything I can do with them bar throwing them on the floor?
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Re: Please Ask Simple Questions Here

Postby borka » Sun Aug 05, 2012 2:39 pm

build fodder troughs - fill with carrots - drop them at your neighbours places with tamed animals ;)

do the same with crates and drop at beginners places...

or make a trade thread at A&O...
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Re: Please Ask Simple Questions Here

Postby Flameturtle » Sun Aug 05, 2012 2:46 pm

People will buy 10q carrots..?
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Re: Please Ask Simple Questions Here

Postby borka » Sun Aug 05, 2012 2:52 pm

prolly not - if you don't want to waste them best is really to give it to your beginning neighbours or drop filled crates at river shores for takers...

to be honest sometimes it's best you can do to just drop stuff - i dislike wasting too, but... :cry:
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Re: Please Ask Simple Questions Here

Postby Marsdarth » Sun Aug 05, 2012 2:57 pm

FictionRyu wrote:I noticed that the wiki article on trees doesn't give any maturation times but there's a table set up for it. Is that due to lack of knowledge (least likely) ? If I was given all the info I would put it all in. Well, to the best of my ability I would.


I'm pretty sure that trees grow when a decay hit strikes them. If this is the case then tree growth is random.
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Re: Please Ask Simple Questions Here

Postby pumaFGT » Sun Aug 05, 2012 4:46 pm

Maybe there is something I am missing when staking a village claim. It is: On my personal property and more than 101 squares away from another village, yet I am not allowed to claim.
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Re: Please Ask Simple Questions Here

Postby borka » Sun Aug 05, 2012 4:59 pm

between claims has to be a gap of 5 tiles - guess it's the same for village claims - so when vclaim will be 101x101 tiles you need 106 tiles away from other vclaim minimum i think...( i never made up a village that narrow to another one) - the exact information is missing in Wiki - so if it works with 106 tiles tell us pls
Last edited by borka on Sun Aug 05, 2012 5:01 pm, edited 2 times in total.
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