POST CURIOSITY + DISCOVERY INFO HERE

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.

Re: POST CURIOSITY + DISCOVERY INFO HERE

Postby MagicManICT » Thu Apr 07, 2011 7:31 am

I got some numbers for the Deer Antlers. Someone might want to check my math on this. I got an irrational number. (ba-dunk ching!) :lol:

LP when last logged: 1019
Lp after logging in (and received points for the antlers): 10539
learning bonus: 375% (15% tea buff)
Quality: 61 if i recall right. Might have been 64 (and the reason for my off numbers)

base LP: 1027.8760...

Either the tea buff doesn't count, I forgot what the quality was (shame on me for not using notepad!!), or I figured something wrong. The base is usually a nice round number. With all said and done, I think I'd rather make seer's bones out of them if I could get better than q10 dreams.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Re: POST CURIOSITY + DISCOVERY INFO HERE

Postby erozaxx » Thu Apr 07, 2011 8:47 am

I have played a bit with the curious and the set based on 16 slots to plan ahead chars development based on the actual time, I can log-in to change curious. I dont have all the necessary data of course, so there is also link for the excelsheet and feel free to amend yourselves.
If someone would be able to turn this to a webbased calculator it would be awesome - I could prolly do it too, but I am really short of time currently and also would need to refresh my php skills for that (what I really dont have time for currently).

Suggestions in separate thread, we don't want to hijack this thread.

Plans for particular times based on easy to obtain curious (e.g. foraged with midlvl per*exp cca 30*30).
Just an info: Empress and Queen are surely not THAT hard to obtain, but still I am leaving them out of easy to obtain ones. Its based on luck I did not want to have luck too much involved in it.

http://muaddib.cz/curio/haven_curious_fastpace.html
http://muaddib.cz/curio/haven_curious_hourly.html
http://muaddib.cz/curio/haven_curious_weekplan.html

Source xlsx (rename the suffix when downloaded).
http://muaddib.cz/curio/haven_curious.xlsx

I will open thread for the suggestions and post link here:
viewtopic.php?f=2&t=18235#p210717
"That is not dead which can eternal lie / And with strange aeons even death may die."

H.P. Lovecraft
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Re: POST CURIOSITY + DISCOVERY INFO HERE

Postby PiarasWolfwood002 » Mon Apr 11, 2011 1:39 pm

Cat Gold 1176 LP at 336% learning.
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Re: POST CURIOSITY + DISCOVERY INFO HERE

Postby MagicManICT » Mon Apr 11, 2011 5:33 pm

I think the quality of dreams has been changed.... or rather, the quality of dreams no longer matters.

I just crafted some seer's tea leaves out of 4 q17 tea leaves (2 green, 2 black) and the two dreams were, of course, q10. The tea leaves came out q17.

Hadn't seen anyone else mention it, so thought others would like to know.
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Re: POST CURIOSITY + DISCOVERY INFO HERE

Postby sabinati » Mon Apr 11, 2011 6:03 pm

dream q seems to matter in some recipes, and not in some others. it's also possible that dreams don't matter in any recipes, and the quality is being lowered by an unknown skill or stat.
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Re: POST CURIOSITY + DISCOVERY INFO HERE

Postby RangerRyan » Tue Apr 12, 2011 9:53 pm

Wow, this thing has grown since I took my vacation! Nice to see that it has continued full-tilt, after starting off nicely :P. I applaud you, Haven-and-Hearthians!
<Sage> server: /compile faggotry
* Server pulling Sage's files....
* Server loading
* Server uploaded "Sage" to faggotry files
* Server task complete
<Server> happy now?
<Sage> that turned me on

Note: I am playing as "Server" on IRC.
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Re: POST CURIOSITY + DISCOVERY INFO HERE

Postby Ariel8 » Thu Apr 14, 2011 9:32 pm

This may not be the best place to post this, my apologies if it isn't. :|

I'm trying to make the feather duster and I have 5 feathers, a string, and a block of wood in my inventory. However, I don't seem to have a recipe for it. Are there any skills required? My friend is having the same problem with the primitive doll; she has a block of wood, an axe, and a saw, but no recipe. Clearly I must be doing something wrong, can anyone tell me what?
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Re: POST CURIOSITY + DISCOVERY INFO HERE

Postby TeckXKnight » Thu Apr 14, 2011 9:37 pm

You need to discover all of the materials yourself. Just having the materials isn't enough to unlock the recipes.
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Re: POST CURIOSITY + DISCOVERY INFO HERE

Postby cobaltjones » Thu Apr 14, 2011 10:31 pm

On top of discovering all the items yourself, the feather duster requires animal husbandry.
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Re: POST CURIOSITY + DISCOVERY INFO HERE

Postby Ariel8 » Thu Apr 14, 2011 11:04 pm

TeckXKnight wrote:You need to discover all of the materials yourself. Just having the materials isn't enough to unlock the recipes.

Duh. Thanks, I'll go chop my own wood blocks then. :)
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