KT client scripts not working?

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KT client scripts not working?

Postby TheG4MER14 » Mon Sep 16, 2013 7:27 pm

Since the past 2 days, more than half of my KT client scripts aren't working. The mine_area script will only mine 1 tile and then stand there, the harvest_area script will ends script as soon as it starts, and the seed collector won't pick up seeds. And worst of all, my clay bots won't click on the kilns. These are just the scripts I use, a lot of the other ones are broken to.

Does anyone have any idea why its not working? Is it just me? Is it something to do with the server? I'm clueless as to why it wont work now when it use to.
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Re: KT client scripts not working?

Postby bmjclark » Mon Sep 16, 2013 7:34 pm

If it's the issue i'm thinking of, you'll have to wait for a server restart.
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Re: KT client scripts not working?

Postby windmaker » Tue Sep 17, 2013 7:04 pm

k , the problem with KT and server issues, is when the char need move one point to other, the engine bot can detect when the char walk, but cant when finish ... the easy fix is set a Thread.Sleep in waitmove() method or if u have development skills fix the engine and rewrite the part where char move detection starts

Good luck.
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