Nice smelter. By the way, would you mind if I include icons in my client?
novaalpha wrote:I like old smelter better.
SacreDoom wrote:rozn wrote:Wow awesome!
Can you make a special bar for the options bar like you did with all the other ones and since kiln looks so modern, can you make the smelter look like that too ( A modern kind of look maybe with gauges? idk) Timber houses=pancake houses? Your black hood= necro robe O.o?
Sorry if I ask too much but I love your art.
I have drawn the options bar, but the png file is in your .haven/cache folder, encoded as a cache file, so we cant get access to it, as for the smelter..
This is a WIP.
Ender, I'll fix the icons. :3
EnderWiggin wrote:Nice smelter. By the way, would you mind if I include icons in my client?
cobaltjones wrote:Ugh, it's bad enough you included that God awful mansion in there.
Leave the image mods to people who actually want to change that shit.
EnderWiggin wrote:cobaltjones wrote:Ugh, it's bad enough you included that God awful mansion in there.
Leave the image mods to people who actually want to change that shit.
Well, I'm starting to think about removal of modded mansion from standard package. It hurts me a bit, because I have done some work to make it from Scare's picture to ingame one. But I admit that it is not perfect. So most likely I will remove it.
As for icons - well, I can't see a reason for not to put them in - they are way better than my schematic ones. Well, except for wrong 'Hide' icon and not so clear to understand 'Wiki' icon.
Well, this could be not that hard. I will try to add support for custom resources for my client in next release. I will add special folder in which you could place modded resources. This would make modding it easier - updates won't rewrite those files, so you shouldn't bother with reinstalling mods after update.pyrale wrote:What would kick ass would be to integrate a custom graphics interface to your client - something like an easy way to add "graphic packs". I know it's lots of work so i'm not the one who requested that :d.
Users browsing this forum: No registered users and 4 guests