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Re: Modding the Ender client

Postby borka » Thu Dec 05, 2013 8:43 pm

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Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
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Re: Modding the Ender client

Postby DeadlyPencil » Thu Dec 05, 2013 11:23 pm

i only punch chickens a couple times a day so i might take a few to get it to happen again.

i did notice this though which i have never ever seen before. my maneuver is set to a fence? how does that work? or is that some default maneuver i just haven't seen because i haven't payed attention

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Re: Modding the Ender client

Postby borka » Thu Dec 05, 2013 11:43 pm

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Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
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Re: Modding the Ender client

Postby DeadlyPencil » Fri Dec 06, 2013 3:38 pm

well that topic said it was fixed. i stilll got the crash today.

Code: Select all
javax.media.opengl.GLException: java.lang.NullPointerException
        at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)

        at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.
java:410)
        at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
        at haven.HavenPanel.uglyjoglhack(HavenPanel.java:363)
        at haven.HavenPanel.run(HavenPanel.java:392)
        at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NullPointerException
        at haven.Fightview.draw(Fightview.java:179)
        at haven.Widget.draw(Widget.java:290)
        at haven.RootWidget.draw(RootWidget.java:144)
        at haven.UI.draw(UI.java:150)
        at haven.HavenPanel.redraw(HavenPanel.java:268)
        at haven.HavenPanel$1.display(HavenPanel.java:91)
        at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78
)
        at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
        at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:1
94)
        at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GL
Canvas.java:452)
        at java.awt.event.InvocationEvent.dispatch(Unknown Source)
        at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
        at java.awt.EventQueue.access$200(Unknown Source)
        at java.awt.EventQueue$3.run(Unknown Source)
        at java.awt.EventQueue$3.run(Unknown Source)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Sour
ce)
        at java.awt.EventQueue.dispatchEvent(Unknown Source)
        at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.run(Unknown Source)
Exception in thread "Haven UI thread" javax.media.opengl.GLException: java.lang.
NullPointerException
        at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)

        at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.
java:410)
        at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
        at haven.HavenPanel.uglyjoglhack(HavenPanel.java:363)
        at haven.HavenPanel.run(HavenPanel.java:392)
        at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NullPointerException
        at haven.Fightview.draw(Fightview.java:179)
        at haven.Widget.draw(Widget.java:290)
        at haven.RootWidget.draw(RootWidget.java:144)
        at haven.UI.draw(UI.java:150)
        at haven.HavenPanel.redraw(HavenPanel.java:268)
        at haven.HavenPanel$1.display(HavenPanel.java:91)
        at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78
)
        at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
        at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:1
94)
        at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GL
Canvas.java:452)
        at java.awt.event.InvocationEvent.dispatch(Unknown Source)
        at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
        at java.awt.EventQueue.access$200(Unknown Source)
        at java.awt.EventQueue$3.run(Unknown Source)
        at java.awt.EventQueue$3.run(Unknown Source)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Sour
ce)
        at java.awt.EventQueue.dispatchEvent(Unknown Source)
        at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.run(Unknown Source)
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Re: Modding the Ender client

Postby borka » Fri Dec 06, 2013 4:10 pm

borka wrote:For ppl using Ender forks mvgulik haven-res.jar compilation might help

viewtopic.php?f=27&t=30126
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Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
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Re: Modding the Ender client

Postby Xcom » Fri Dec 06, 2013 4:56 pm

DeadlyPencil wrote:well that topic said it was fixed. i stilll got the crash today.

Code: Select all
javax.media.opengl.GLException: java.lang.NullPointerException
        at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)

        at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.
java:410)
        at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
        at haven.HavenPanel.uglyjoglhack(HavenPanel.java:363)
        at haven.HavenPanel.run(HavenPanel.java:392)
        at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NullPointerException
        at haven.Fightview.draw(Fightview.java:179)
        at haven.Widget.draw(Widget.java:290)
        at haven.RootWidget.draw(RootWidget.java:144)
        at haven.UI.draw(UI.java:150)
        at haven.HavenPanel.redraw(HavenPanel.java:268)
        at haven.HavenPanel$1.display(HavenPanel.java:91)
        at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78
)
        at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
        at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:1
94)
        at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GL
Canvas.java:452)
        at java.awt.event.InvocationEvent.dispatch(Unknown Source)
        at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
        at java.awt.EventQueue.access$200(Unknown Source)
        at java.awt.EventQueue$3.run(Unknown Source)
        at java.awt.EventQueue$3.run(Unknown Source)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Sour
ce)
        at java.awt.EventQueue.dispatchEvent(Unknown Source)
        at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.run(Unknown Source)
Exception in thread "Haven UI thread" javax.media.opengl.GLException: java.lang.
NullPointerException
        at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)

        at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.
java:410)
        at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
        at haven.HavenPanel.uglyjoglhack(HavenPanel.java:363)
        at haven.HavenPanel.run(HavenPanel.java:392)
        at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NullPointerException
        at haven.Fightview.draw(Fightview.java:179)
        at haven.Widget.draw(Widget.java:290)
        at haven.RootWidget.draw(RootWidget.java:144)
        at haven.UI.draw(UI.java:150)
        at haven.HavenPanel.redraw(HavenPanel.java:268)
        at haven.HavenPanel$1.display(HavenPanel.java:91)
        at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78
)
        at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
        at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:1
94)
        at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GL
Canvas.java:452)
        at java.awt.event.InvocationEvent.dispatch(Unknown Source)
        at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
        at java.awt.EventQueue.access$200(Unknown Source)
        at java.awt.EventQueue$3.run(Unknown Source)
        at java.awt.EventQueue$3.run(Unknown Source)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Sour
ce)
        at java.awt.EventQueue.dispatchEvent(Unknown Source)
        at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.run(Unknown Source)


This helps alot. Gonna delve deep into it and try add a hotfix for this stupid crash.

IMO the client shouldn't crash just cause of a missing res. You should just not be able to see it.

Edit: After having a 2nd look it seams the mess is huge. Might be best as borka suggests to update the res files and see if it works. If it doesn't Loftar will probably have another go at it and undo the edits I make. If your still getting the crashes please post so I know it is nessery. Right now after having a look it seems its pointing towards res files not being properly loaded and such.


Second edit: Found the problem. Bug is squished but I dono how to send the update.
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Re: Modding the Ender client

Postby DeadlyPencil » Sat Dec 07, 2013 1:32 am

Does loftar have to fix it instead?

actually my dodge icon is still a fence, how do i go about fixing that since loftar supposidly fixed that already. do i have to delete a file or something like that?
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Re: Modding the Ender client

Postby Xcom » Sat Dec 07, 2013 12:10 pm

The crash was related to a bug in the ender code. It wasn't there before so I didn't expect it till it was pointed out as ender added that part later.

But regarding the fence bug I'm unsure. No idea what that bug is related to. Its most likely res file related.
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Re: Modding the Ender client

Postby borka » Sat Dec 07, 2013 2:15 pm

borka wrote:
borka wrote:For ppl using Ender forks mvgulik haven-res.jar compilation might help

viewtopic.php?f=27&t=30126



in 2nd url is a link to working dodge.cached you'll drop into your .haven folder to replace ...
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
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Re: Modding the Ender client

Postby cheetospotato » Sun Dec 08, 2013 3:23 pm

The bug's happening for the people that are just playing the game, non-modded. I didn't download ender of anything and the game is crashing as results of several different things, including catching rabbits and raiding anthills, which is discussed in another topic.
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