Eemerald wrote:causing harm to other people's play, as much as possible.
Pickard wrote:Eemerald wrote:causing harm to other people's play, as much as possible.
Btw ramones supplied entire world with weapons and armors. Can we count weapons trading as indirect harm?
Amanda44 wrote:Pickard wrote:Eemerald wrote:causing harm to other people's play, as much as possible.
Btw ramones supplied entire world with weapons and armors. Can we count weapons trading as indirect harm?
Well, not really when you consider they also enable people to defend themselves and aid in animal melee, in addition certain attributes are also useful in other areas such as strength for mining and agility for travel weariness.
No_name_noob wrote:Why is everyone hating on me?
Pickard wrote:Eemerald wrote:causing harm to other people's play, as much as possible.
Btw ramones supplied entire world with weapons and armors. Can we count weapons trading as indirect harm?
Amanda44 wrote:I don't know anything about ramchecker bots, lol, so not sure why that is relevant but a CTC adds to both melee and agility as do certain rings, ranger boots, etc. Most weapons add something useful other than just UA and strength. Also defence is just as important as attack.
I buy those things for non combat reasons and I'm pretty certain I'm not the only one.
I'll give you the B12 though, although I also have one of those, but it's just for show ....
ramones wrote:Pickard wrote:Eemerald wrote:causing harm to other people's play, as much as possible.
Btw ramones supplied entire world with weapons and armors. Can we count weapons trading as indirect harm?
Why would it be a harm when everyone got theirs? It would be harm if I was sided with some faction and made differences, which I never did and never will do when it comes to trading.
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