Game Development: Rocking Lemon

Announcements about major changes in Haven & Hearth.
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jorb
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Game Development: Rocking Lemon

Post by jorb »

We've been developing, and here's what's new.

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New Implementations
-----------------------
  • Added a notification when entering a new province.
  • Added "Rocking Horse", chair.
  • Added "Spinning Top", curiosity.
  • Added stockpiles for "Lemon"s, "Medlar"s, and "Persimmon"s.
  • Added one new experience.
Key Fixes
-----------------------
  • Added "Lactation" indicator to Cattle Rosters. Suggested here.
  • You can now distill "Salt Water" to normal "Water".
  • Reverted the loot delay change from last patch. Considering.
Small Fixes
-----------------------
  • Fixed some small tooltip inconsistencies.
  • Fixed a problem with UI widget UIDs overflowing. (The latest client is required for this fix.)
  • Fixed a small problem with "Follow" working despite target and follower being on different cave levels.
  • "Rocking Chair" no longer requires "Wood Polish".
  • Fleeing "Pelican"s can now be caught alive, much like "Swan"s.
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As always, if you liked what we did here: Support the patch.

Today's Patch Item, for the fair price of $9, is the "Cineaste's Hat".
Store Description wrote:Image$9 King-sized popcorn, a double-gulp slurpee, and two tickets for 'Vivre sa vie'.
All Gold subscribers have been awarded the "Cineaste's Hat", free of charge.

In the Pipe
-----------------------
  • Again urging any custom client maker who wishes to stay relevant to get with the new rendering times. Support for the old resources will be dropped at some point.
  • Our primary development direction is toward object-controlled-objects.
  • Time to... like us on Facebook?
  • Time to... follow us on Twitter?
Enjoy!
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Enjoyment_2
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Re: Game Development: Rocking Lemon

Post by Enjoyment_2 »

Do you understand, that some ppl may have a crop-farm divided between 3 provinces, and now every time they try to replant it - they will constantly see this "I will grab half of of your screen" shit???
smileyguy4you
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Joined: Sun Sep 05, 2010 6:00 pm

Re: Game Development: Rocking Lemon

Post by smileyguy4you »

Fixed a small problem with "Follow" working despite target and follower being on different cave levels.
nice ;)
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stya
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Re: Game Development: Rocking Lemon

Post by stya »

Pls add branding info, lactation was a good start :D
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talon00302
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Re: Game Development: Rocking Lemon

Post by talon00302 »

Yooo, this patch is lit.
perpetualgamer
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Re: Game Development: Rocking Lemon

Post by perpetualgamer »

WidgetID fix woo, thank you!
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loftar
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Re: Game Development: Rocking Lemon

Post by loftar »

perpetualgamer wrote:WidgetID fix woo, thank you!
Do note that you need the latest client (or the latest changes merged to your custom client) for it to work.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
perpetualgamer
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Re: Game Development: Rocking Lemon

Post by perpetualgamer »

loftar wrote:
perpetualgamer wrote:WidgetID fix woo, thank you!
Do note that you need the latest client (or the latest changes merged to your custom client) for it to work.
Will do, thank you kindly!
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talon00302
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Re: Game Development: Rocking Lemon

Post by talon00302 »

Image
Jesus be blessin my sea water like

Image
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loftar
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Re: Game Development: Rocking Lemon

Post by loftar »

Enjoyment_2 wrote:Do you understand, that some ppl may have a crop-farm divided between 3 provinces, and now every time they try to replant it - they will constantly see this "I will grab half of of your screen" shit???
Honestly hadn't really considered that, though it seems like a bit of an edge case (pun not intended). I had considered the hysteresis aspect of it a bit and added some light countermeasures, but mostly just for the case of crossing an edge (a jagged edge in particular). I do think there should be a proper display when journeying between provinces though. I'll try and see if I can think of some reasonable way to handle it, but if you have any suggestions of your own, feel free to voice them.
talon00302 wrote:Jesus be blessin my sea water like
lol
"Object-oriented design is the roman numerals of computing." -- Rob Pike

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