Prelude: World 15

Announcements about major changes in Haven & Hearth.

Re: Prelude: World 15

Postby DonVelD » Wed Oct 04, 2023 7:48 pm

trollex left AD? :hmmm:
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Re: Prelude: World 15

Postby dafels » Wed Oct 04, 2023 10:23 pm

why not just revert back to w7 or smth when the game was at its peak smh.. what will you achieve from a new world apart from the cash grab.. the game with every next world -- not looking good...
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Re: Prelude: World 15

Postby SnuggleSnail » Thu Oct 05, 2023 12:02 am

ChildhoodObesity wrote:Well I'm not trying to argue that botting isn't helpful xd. My point ends at "It's not NECESSARY to be competitive."


Automation isn't required to be competitive in an infinite grind until somebody makes it required. People like to pretend certain activities are just not bottable for some dumb reason, but the second somebody made a scalable questing bot it would be.

That's not a good line of reasoning to be thinking along, though. It shouldn't be that way because it's just not fun for anybody, and it serves no purpose except to break the game if an autist chooses to put enough effort in. (Not that I care, because I will quit before it happens - unless I don't in which case REEEE)
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Re: Prelude: World 15

Postby Aerona » Thu Oct 05, 2023 12:11 am

Then someone just creates a bot-catching bot.
And then a bot-catching bot-catching bot.
And so on.
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Re: Prelude: World 15

Postby Clemins » Thu Oct 05, 2023 12:29 am

VDZ wrote:Because your faction drama is shitting up the primary world 15 changelist feedback thread, drowning out actually relevant posts like
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Re: Prelude: World 15

Postby MightySheep » Thu Oct 05, 2023 12:46 am

Dawidio123 wrote:
MightySheep wrote: I remember one fight me and raffeh fought all of Arcanum in literally the bottom left corner of the map in some horrible sled fight. We were on some exploration trip and they all ported in via a village teleport.


??? Literally a 3v2, our back up didn't come in time and when they came you were already down. Why lie? You only really fought derman, exsie and zob.

Sigh I just checked my discord and this was the 1 fight I didnt record because I streamed it in discord lol. I remember jumping up and down a cliff to dodge about 3 people by myself while raff split off 2 players by himself. Baring in mind you seemingly didnt have that many fighters at that point in the world Im going to wager that "all of arcanum" is a correct statement in terms of you bringing everyone you had online at the time and yes backup did arrive in time. It was 3v2 for about 1 minute at most. You're clearly misremembering. Also that was your only win of the world because it was the sled meta which takes skill out the equation. We were just fighting outnumbered at constant speeds and I had to resort to doing dumb shit like jumping up and down a cliff while more of your people kept arriving.
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My whole point bringing that up that you were able to field your whole group to the south west corner of the map in an instant so the notion of distance being some great PvP preventer is a meme in the age of teleportation.

Dunno why ur making me post chat logs just cuz ur too retarded to remember good. Can't have snail calling me a liar agen
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Re: Prelude: World 15

Postby Den4X » Thu Oct 05, 2023 1:01 am

hiddenfun wrote:Maybe some kind of private worlds (kind of dedicated server you and your friends can only enter) would be nice.
I really like the game, but have no time for competition against time with other player/kingdoms/villages. I would like to progress with my own speed and maybe get some control of time(set seasons, respawn plants from foraging/animals, fast forward time while healing in bed/waiting for the crops to grow)

PVP and PVE are too punishing for hermits without a faction/village, but we still like playing the game, doing quests, getting credos. The only positive side of current all in one world gameplay - abandoned vilages where we can loot items and be killed by other players. Just let me build my village in peace


Perhaps dividing the world into a pvp and non-pvp part would solve the problem. For example, a large central pvp zone where players are forced to settle more densely rich in rare resources, salt, notes, more rare metals underground in which active fans of fights will be able to fight and even forced due to competition for resources and non-pvp zone around, with fewer rare resources where hermits can settle and play a fun farm having the opportunity to move to the center and leave it.
I think it could avoid losing so many players after 2 months of server life and avoid the situation when pvp players get bored because all neighbors just run away, and not pvp players because they were killed picking flowers.

Besides the implementation seems to be not too complicated considering that the world is already zoned.
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Re: Prelude: World 15

Postby Dawidio123 » Thu Oct 05, 2023 1:11 am

MightySheep wrote:.
Dunno why ur making me post chat logs just cuz ur too retarded to remember good. Can't have snail calling me a liar agen

Ok retard. I watched that fight on stream myself, it was a 3v2 and finns didn't arrive in time to do shit (chatlogs are as wrong as their author, as per usual making up numbers, there were more than 2 guys that were coming). I guess your fragile ego makes you remember it wrong.
And you not knowing how to fight on sleds was just funny, i guess ur too used to zerg and outnumber strat (so skillful).

On the topic of quests tbh delete all ql increases they are too autistic to grind to be even remotely useful to anyone but people who grind them all day.
Last edited by Dawidio123 on Thu Oct 05, 2023 1:27 am, edited 1 time in total.
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Re: Prelude: World 15

Postby MightySheep » Thu Oct 05, 2023 1:21 am

Dawidio123 wrote:
MightySheep wrote:.
Dunno why ur making me post chat logs just cuz ur too retarded to remember good. Can't have snail calling me a liar agen

Ok retard. I watched that fight on stream myself, it was a 3v2 and finns didn't arrive in time to do shit (chatlogs are as wrong as their author, as per usual making up numbers). I guess your fragile ego makes you remember it wrong.
And you not knowing how to fight on sleds was just funny, i guess ur too used to zerg and outnumber strat.

I mean other than post chat logs I literally dunno what else to say lol. I don't have the recording, I wish I did. It's hilarious how you're shit talking this much over your 1 win of the entire world that I brought up just to make a point about teleportation - After you lost literally every other fight ever. Wtf is this response all of a sudden lmfao.

I remember it very clearly. I had a sled and a ski on me which I couldn't physically couldn't outrun, the snow disables all running away mechanics. There's no skill involved and normally I wouldn't even bother trying to pvp in snow because it just becomes a numbers game where even the biggest retards can earn the right to shit talk and you had more numbers. I just started jumping up and down a cliff just to stall and defend while you guys had multiple people on both sides attacking me and raff had multiple people chasing him. There was no out in that situation. Congratz I guess? I dunno what u wanna hear lol.

Even after the fight with the benefit of hindsight I was trying to think what could have been done differently but there was nothing. Thats just how snow pvp is.
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Re: Prelude: World 15

Postby Nightdawg » Thu Oct 05, 2023 1:25 am

Watching Arcanum or AD bois talking about numbers and zergs is just a meme at this point tho, and I love it xD
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