Game Development: Grand Pickle Brain

Announcements about major changes in Haven & Hearth.

Re: Game Development: Grand Pickle Brain

Postby Luno » Fri Feb 06, 2026 11:13 pm

nerf the tusk
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Re: Game Development: Grand Pickle Brain

Postby stya » Sat Feb 07, 2026 1:54 am

algorithm wrote:No discovery too
Got glue and did wood polish just in case


Don't bother - it is wood polish that I need, not rough wood polish


4 wood polish yes
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Re: Game Development: Grand Pickle Brain

Postby springyb » Sat Feb 07, 2026 8:06 am

If you put too many tiny brains in a container together they have a chance to form a village and start asking for PvE servers

Is this intended?
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Re: Game Development: Grand Pickle Brain

Postby Regulus2424 » Sat Feb 07, 2026 9:19 am

springyb wrote:If you put too many tiny brains in a container together they have a chance to form a village and start asking for PvE servers

Is this intended?


Huh, that's weird, mine formed alliance and are now whining about not having anyone to PvP with. :?
W6 - giga noob hermit
W7 - giga noob hermit, part 2
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W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
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Re: Game Development: Grand Pickle Brain

Postby blinx » Sat Feb 07, 2026 10:45 am

Suggestion:

Either
(A) The seed bag is bigger
OR
(B) Instead of having an inventory, the seed bag functions like a bucket does (but ONLY holds seeds), and holds up to a maximum of 500 seeds.

As it is now the seedbag doesn't really seem to be very useful, imo. Certainly pales in comparison to the poacher's pouch, creel, wicker picker, etc. insofar as QoL improvement.

Thoughts?
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Re: Game Development: Grand Pickle Brain

Postby jorb » Sat Feb 07, 2026 11:30 am

Luno wrote:nerf the tusk


Yes, yes, will.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Re: Game Development: Grand Pickle Brain

Postby Zentetsuken » Sat Feb 07, 2026 12:37 pm

jorb wrote:
Luno wrote:nerf the tusk


Yes, yes, will.


Don't allow yourself to be peer pressured, jorb.

Follow your heart.
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Re: Game Development: Grand Pickle Brain

Postby lordgrunt » Sat Feb 07, 2026 1:16 pm

The seedbag doesnt't empty when I shift click empty my inventory of seeds into a barrel. Jewel bag does that, when stockpiling gems.
It doesnt help that it is two additional windows/widgets i have to check every harvest.
and as it is its too small to be worth bothering.
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Re: Game Development: Grand Pickle Brain

Postby Vladichka » Sat Feb 07, 2026 7:16 pm

jorb wrote:
Luno wrote:nerf the tusk


Yes, yes, will.

Please don't leave the niche of combat spear empty though. Just make it craftable and not throwable.
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Re: Game Development: Grand Pickle Brain

Postby springyb » Sun Feb 08, 2026 12:08 am

lordgrunt wrote:The seedbag doesnt't empty when I shift click empty my inventory of seeds into a barrel


I noticed that when they're equipped shift click doesn't pull from them, but it does when they're sitting in your inventory.

Unlike poacher pouches and creels, you can keep them in your inventory when full.
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