Game Development: World 16.1

Announcements about major changes in Haven & Hearth.
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Regulus2424
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Joined: Mon Feb 16, 2015 3:48 pm

Re: Game Development: World 16.1

Post by Regulus2424 »

beansahol wrote:
ItsFunToLose wrote:
ItsFunToLose2 wrote:
Firstly, you sound way too angry about this. It really isn't that deep. People aren't making multiple accounts to argue with you, there is just a spread of mixed opinions about the issue.
why are you defending this extremely obvious sock puppet? are you retarded or only pretending? :?
W6 - giga noob hermit
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
W16.2 - Knave-Errant from Ett gäng dumma smileys
demetharkey
Posts: 83
Joined: Fri Feb 07, 2025 5:17 am

Re: Game Development: World 16.1

Post by demetharkey »

w16.1 was a pvp world for a week or two. Now its all pve hermits trying to figure out steel botting.
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SnuggleSnail
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Re: Game Development: World 16.1

Post by SnuggleSnail »

demetharkey wrote:w16.1 was a pvp world for a week
No it wasn't
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
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Zephroze
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Re: Game Development: World 16.1

Post by Zephroze »

DoctorCookie wrote:
"ban hammer" fr? do you really want to moderate whole world because someone built palisade around u? xd
Yes. This is a playerbase of a few hundred. It is a game that would only ever see a few thousand if it had a welcoming playerbase. Current players trend towards actively hostile edgelords. Afew thousand would be a nice, healthy niche MMO population, keep the game going and be RELATIVELY easy to moderate. We are not talking about WoW here.
On top of this, I'm sure there would be plenty of people who would volunteer to scout and record reported situations and report back to a trusted team of staff members to action griefing. I'd be one of those people. I did this as a GM for APB Reloaded and Fallen Earth, two games with similarly low populations. It would be even easier for this game because rather than having to camp somebody clipping through a fortress or griefing car meetups, I could just be like "yep, that's a palisade" and send a screenshot.

The only problem I have with this is the guarantee that the perpetrators would never truly be banned, if Snail is any example. Though, the fact you have to expend resources and those resources could be tracked back to their origin would result in the eventual exhaustion of their ability to grief with certain techniques. I guess you could always just spam log cabins.
demetharkey
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Re: Game Development: World 16.1

Post by demetharkey »

SnuggleSnail wrote:
demetharkey wrote:w16.1 was a pvp world for a week
No it wasn't
what is your point snail? are you still crying because you cant murder noobs who ran through their gates?
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SnuggleSnail
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Re: Game Development: World 16.1

Post by SnuggleSnail »

No. The gate change was enough to ruin the world by itself, but I completely forgot about it because the map/fast travel was worse. My entire village quit before we got a single fight this world, and they were right to do so. It didn't get better.

It's been going in this direction for a long time, but as of this world you can't be a casual PVPer. If you're only able to play for 10-20 hours per week IDK how you could ever justify sailing for 2 hours for a 10% chance at a fight. If you play for 100 hours per week it'd still be hard to justify XD

"""PVP focused world"""
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
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Luno
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Re: Game Development: World 16.1

Post by Luno »

Zephroze wrote:I'd be one of those people.
Image

And then i got banned.
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Regulus2424
Posts: 685
Joined: Mon Feb 16, 2015 3:48 pm

Re: Game Development: World 16.1

Post by Regulus2424 »

damn Luno I didn't know you were based like that
W6 - giga noob hermit
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
W16.2 - Knave-Errant from Ett gäng dumma smileys
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vatas
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Location: Suomi Finland Perkele

Re: Game Development: World 16.1

Post by vatas »

Saying something is fine because it's legal, is a very dumb argument.

Slavery was legal in the US between 1776 and 1863. Does this mean that slave owners did nothing wrong?
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread

Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)

Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Schwarzvald
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Re: Game Development: World 16.1

Post by Schwarzvald »

vatas wrote:Slavery was legal in the US between 1776 and 1863. Does this mean that slave owners did nothing wrong?
Yes.

Slavery was a blessing for my ancestors vs what would happen to the ones that failed to be sold to the Americas. Death and disease. Execution, or sexual slavery, or forced mining labor..

The 1% of the population who was wealthy enough to own slaves absolutely saved them from a harsher reality of life in the barracoons.

We had it easy picking cotton. Life’s harder now.
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