animary wrote:"PVE doesnt pose threat to dying"
drowning
cave-ins
aggressive animals (particularly in dungeons)
alchemy mishaps
poisoning
exhaustion (some tasks your character will not pause to drink and will literally work themselves to death)
starvation
1) Not possible if you using any boat (umazing discovery)
2) Not possible if you know how cave-in mechanic is working, very low chance if you want to yolo your first ore piece (swap to spring and run away) or just use natural supports (no risk at all!)
3) Insanly low chance if you have custom client(and you MUST have it if you play this game) with alarms and tree hide option. Clifs/cave and even deadly water can save you most of the time. There is even spell to stop fight it's quite expensive, but devs gladly gave you exp at the start.
Dungeons are dungerous, wow. Call friends and you will cleave through without problem (or all die togerther fighting until last breath, thats fun too). You can just not go inside if you not ready, shocking.
4) Don't drink anything that you put at your washing machine okay?
5) It's good idea to not disturb the snakes, ranged weapon or cart can help a lot.
6) Custom clients have alarm, but from all of this, afk could be a real killer. Chance that Golden Eagle will fly over you base, agro on you and execute after KO it's not zero persent, so don't afk outside, haha.
7) People told that starvation death was once, but it's usually once per world during pvp encounter. Most time when someone who really good was cought outside unprepared, chasers are good too and victim has no reinforcemnet or other help.
Dying from starvation when you was not chased is not possible, coz food is everwhere nowdays. Even at winter trees have fruits now, so it's just not possible to starve.
Sure, everything requires at least some knowledge of the game, but most people don't die in real life because they forgot how to get out of a chair and starved to death.