GG you can bruteforce someone out by just making multiple catapults as they're destroyed
Fun
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.
loftar wrote:Arcanist wrote:There needs to be some way for the defenders to respond, as many villages (and all hermitages) can go 12hr without being online quite often.
I don't think you should underestimate the resources required to bring a shield down in 12 hours, though. I doubt anyone would go to that length against some hermitage, at the very least.
loftar wrote:Arcanist wrote:There needs to be some way for the defenders to respond, as many villages (and all hermitages) can go 12hr without being online quite often.
I don't think you should underestimate the resources required to bring a shield down in 12 hours, though. I doubt anyone would go to that length against some hermitage, at the very least.
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
Potjeh wrote:They're using swords as throwing weapons now? Damn cheaters!
MagicManICT wrote:Most raiders aren't into choking another man's chicken. They can do some pretty gay shit, but that's usually the line.
loftar wrote:Arcanist wrote:There needs to be some way for the defenders to respond, as many villages (and all hermitages) can go 12hr without being online quite often.
I don't think you should underestimate the resources required to bring a shield down in 12 hours, though. I doubt anyone would go to that length against some hermitage, at the very least.
MightySheep wrote:I dont understand this at all, theres a bunch of numbers and random terms I havent seen before, where is the rest of the information?
Here's my best guess: All claims have some kind of "shield" that is connected to the wall soak or something. This "shield" probably slowly regens but you can make it go down by firing catapults at walls, if you do this daily you can eventually deplete the shield and then the walls start taking damage from the catapult? Catapults get damaged after use (no idea how long this takes) then you have to wait 1 hour and have a bunch of brimstone to repair it each time.
Sounds like an insane amount of time, effort and resources will be needed to do raid anybody. Meanwhile you have to remain completely exposed to counter attacks, archers and alt spam which will probably be consistently destroying your siege weapons (I hope there is strength requirement to destroy catapults). It's hard to say how bad it is without testing but on the surface it doesn't seem realistic. Even if you try to raid a lesser village, they will probably make a forum thread with the location and suddenly everyone will turn up for easy PvP.
Arcanist wrote:loftar wrote:Arcanist wrote:There needs to be some way for the defenders to respond, as many villages (and all hermitages) can go 12hr without being online quite often.
I don't think you should underestimate the resources required to bring a shield down in 12 hours, though. I doubt anyone would go to that length against some hermitage, at the very least.
Do you really want another dole cryfest on your hands? Except it could be a major faction saying we lost everything in 12hr with no chance of stopping it because we were sleeping.
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