by Kaios » Tue Jul 02, 2019 3:43 pm
0:00 – 5:09 - - - - - - - Opening
5:10 – 6:03 - - - - - - - Recent Patches, Client rendering re-write
6:04 – 6:47 - - - - - - - Overall direction
7:48 – 8:53 - - - - - - - Object-Controlled Objects, Possible Combat re-work
8:54 – 10:25 - - - - - - Freeform building
15:05 – 21:20 - - - - - Food and Satiations
21:25 – 27:00 - - - - - General Conversation/Technobabble
27:13 – 28:17 - - - - - Siege
28:20 – 29:20 - - - - - Tree Growth Speed
29:55 – 31:09 - - - - - Prospecting
31:10 – 31:20 - - - - - Buff Salt Crystals
31:50 – 37:00 - - - - - Test Server/New World for testing Pvp/Combat/Siege Changes
37:34 – 42:10 - - - - - Thoughts on Transiency and Dynamism (and Credos)
42:17 – 43:48 - - - - - What is the “End-Game Content”
43:50 – 46:05 - - - - - Dungeon Difficulty
46:09 – 50:39 - - - - - Foraging
50:41 – 53:08 - - - - - Economy/Effects of Timegating
53:10 – 54:48 - - - - - Humanoids/Aggressive NPCs
54:49 – 1:01:46 - - - Medium/Large Scale PvP Events and Incentives
1:05:49 – 1:05:52 - - Religion or Paganism?
1:05:55 – 1:12:14 - - General Conversation
1:12:15 – 1:12:35 - - Will Requirement for Charterstones
1:13:40 – 1:14:22 - - God Damn Balloon Outside My Window
1:14:30 – 1:30:00 - - Big Feature Reveal
1:31:07 – 1:32:00 - - Day/Night Cycles affecting spawns
1:32:03 – 1:34:04 - - Greater Engagement with World
1:34:05 – 1:39:15 - - Transiency Again
1:39:17 – 1:39:33 - - Jorb’s Optimal Player Count
1:39:50 – 1:48:33 - - Thoughts on Various Mechanics
1:48:45 – 1:57:03 - - General Conversation
1:57:05 – 1:57:20 - - Final Point on Transiency
1:57:21 – 2:00:55 - - Closing
Don't feel like putting in that much effort to directly link the time codes but there are the relevant points