loftar wrote:Apocoreo wrote:Good update, could use categorization, but functional.
We'll consider categorization, but I am curious how useful it is. It seems to me that if you're looking for something, you know what it's called, and you'll go directly to that thing to turn just it on or off.
Apocoreo wrote:Resizing the minimap as suggested above would be nice, but also a separate feature.
I'm curious what the use for this is, when you have the map window. I mean, as I wrote above, the default minimap covers the rendering distance anyway, so I just don't see the reason for wanting to resize it.
Categorization would be just QoL, less scrolling.
The use of resizing would be for precise viewing of minimap icons (zooming in), and viewing the lay of the land ahead (zooming out). The former would ease picking foragables or targeting mobs amidst other icons. The latter is a QoL improvement that would help plan for river crossings, finding biomes for specific spawns.
For example, if I have a quest for thorny thistle in an area I've previously explored, I can zoom out to find mudflats, get to the mudflat, and zoom back in so I may right-click > pick the thistles easier.
Boofing and gumping it all damn day. Shoutout to my homeboy Moloch