Game Development: Onion Marker

Announcements about major changes in Haven & Hearth.

Re: Game Development: Onion Marker

Postby caz » Fri Apr 03, 2026 12:38 am

nightdawg rn: :x :evil: :roll:
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Re: Game Development: Onion Marker

Postby Robben_DuMarsch » Fri Apr 03, 2026 1:23 am

This is Jorb's way of saying he's no longer a MAHA stan, but he's unwilling to put in the neon pink/purple hair hat, I think.
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Re: Game Development: Onion Marker

Postby reddie9408 » Fri Apr 03, 2026 2:37 am

I can't spitroast. Is that a new bug?
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Re: Game Development: Onion Marker

Postby jordancoles » Fri Apr 03, 2026 2:43 am

The pickled onion scientists are punching air rn
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Re: Game Development: Onion Marker

Postby bubblebudd » Fri Apr 03, 2026 4:55 am

3 tile plow when.
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Re: Game Development: Onion Marker

Postby AliExpressMerchant » Fri Apr 03, 2026 6:38 am

kinda interesting choice of fixes priority

snekkja/knarr bug where you can trap people inside is live for God knows how many years, meanwhile we get another onion. This definitely motivates people to log in (frfr)
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Re: Game Development: Onion Marker

Postby Regulus2424 » Fri Apr 03, 2026 7:45 am

AliExpressMerchant wrote:kinda interesting choice of fixes priority

snekkja/knarr bug where you can trap people inside is live for God knows how many years, meanwhile we get another onion. This definitely motivates people to log in (frfr)

post the bug here or in a separate thread :? surely this will speed up the fix
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Re: Game Development: Onion Marker

Postby SnuggleSnail » Fri Apr 03, 2026 7:50 am

A nothing patch, but emblematic of why the game is progressively getting worse. Bloat implemented with no idea, or even attempt to guide how it affects the meta game. Not even fun bloat. Just a thing that already existed copy pasted with a new stat block.

This is not hyperbole. If you asked an LLM to search the forums for uncontroversial suggestions, and then to implement them, the average patch would be better. Like, by a lot.
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Re: Game Development: Onion Marker

Postby Nightdawg » Fri Apr 03, 2026 8:18 am

jorb wrote:Our primary development direction is toward object-controlled-objects.


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Any decade now
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Re: Game Development: Onion Marker

Postby SlicingTheMoon » Fri Apr 03, 2026 9:01 am

jorb wrote:[*] Fixed the repair resource (hard metal) for "Coin Press"es in World 16.1. Reported

https://www.havenandhearth.com/forum/viewtopic.php?

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