FerrousToast wrote:Strp, Mink, you seem to be taking my statement of player killer as an insult. I'm fine with player killers, I'm not demeaning you noob hunters, but do you not both accept and take pride in being player killers? Is this the new nigger where it's harassment when I call you your self chosen terms? Both of you and joco seem to just be suggesting anyone caught outside should hearth, or lay down so you can rape their eyesocket because you caught them and fair game. All I was saying is if the devs want to make a game, and a chase out of it, the current stamina drinking system does a poor job of that, because once you are agroed, even with a cliffy environment the one trying to escape really has no hope unless the attacker got bored. With the current lack of good reason to go outside, this is just another shitty reason not to. I'd like them to decide if they want to do away with foraging once you've made a settlement which I remember loftar saying when the game was coming out, if they don't, improve it and traveling mechanics (tameable horses would be a good step). If they do, give us herb boxes, let us breed and improve nettles, blueberries and flowers, and really focus on seige and making villages penitratable without total devistation.
Just to clarify, I don't kill noobs, or anyone for that matter. I'm just noticing a lot of people complaining that PvP is unbalanced and all that stuff. IMO If someone is more advanced than you, and decides to bash your head in, they should be able to. The game babysits everyone with nidbanes, scents, visitor and crime buffs and all that jazz as it is. Perhaps not the funnest of gameplay for your average player, but "sucks to suck" I guess. And the worst part about it is these people complaining about "noobs get raped pk always wins" most of the time don't even have proof to back their claims up. Seems to me they're just angry the game isn't as safe as they would want it to be.