Game Development: Loose Ends

Announcements about major changes in Haven & Hearth.

Re: Game Development: Loose Ends

Postby jorb » Mon Jul 04, 2016 8:37 pm

smileyguy4you wrote:so floating points are in?



What? No? There is nothing in the OP about them.
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Re: Game Development: Loose Ends

Postby smileyguy4you » Mon Jul 04, 2016 8:39 pm

jorb wrote:
smileyguy4you wrote:so floating points are in?



What? No? There is nothing in the OP about them.


my bad didnt realize it was in the 'in the pipe' section
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Re: Game Development: Loose Ends

Postby Pan_w_okularach » Mon Jul 04, 2016 8:43 pm

what is wrong with the new combat exactly? we've been waiting for too long already have mercy
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Re: Game Development: Loose Ends

Postby dzielny_wojownik » Mon Jul 04, 2016 8:46 pm

some inner party guys who don't play the game didn't like the new combat and i doubt any of them tested it :D

now i can atleast quit the game since theres going to be no combat update anytime soon, the hopes for a new combat kept me playing for the last month
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Re: Game Development: Loose Ends

Postby shubla » Mon Jul 04, 2016 8:50 pm

dzielny_wojownik wrote:some inner party guys who don't play the game didn't like the new combat and i doubt any of them tested it :D

now i can atleast quit the game since theres going to be no combat update anytime soon, the hopes for a new combat kept me playing for the last month

I hope you quit forums too.
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Re: Game Development: Loose Ends

Postby Astarisk » Mon Jul 04, 2016 9:02 pm

Alright, here's the new food for those of you who love to make pepper...

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Re: Game Development: Loose Ends

Postby Kaios » Mon Jul 04, 2016 9:13 pm

dzielny_wojownik wrote:some inner party guys who don't play the game didn't like the new combat and i doubt any of them tested it :D


Only stuff told to them in that regard was the same things I posted out here, they should have focused on damage and armor formulas first and that the simplicity of card combat is enjoyable. They come to their own conclusions based on all the feedback so to think that a few posters can convince them to ignore a larger majority is naive, clearly they don't feel ready to implement it yet they didn't say they weren't going to continue working on it though.
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Re: Game Development: Loose Ends

Postby Zeler » Mon Jul 04, 2016 9:16 pm

Kaios wrote:
dzielny_wojownik wrote:some inner party guys who don't play the game didn't like the new combat and i doubt any of them tested it :D


Only stuff told to them in that regard was the same things I posted out here, they should have focused on damage and armor formulas first and that the simplicity of card combat is enjoyable. They come to their own conclusions based on all the feedback so to think that a few posters can convince them to ignore a larger majority is naive, clearly they don't feel ready to implement it yet they didn't say they weren't going to continue working on it though.


The "simplicity of card combat" is NOT enjoyable.
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Re: Game Development: Loose Ends

Postby Kaios » Mon Jul 04, 2016 9:16 pm

ya it is
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Re: Game Development: Loose Ends

Postby Zeler » Mon Jul 04, 2016 9:18 pm

yeah no
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