SpacePig wrote:Kiklington wrote:marking an item as having been stolen is different than removing the ability to sell them from a barter stand or preventing them from being put in a bandy window
do you people even read
If stealing is a crime according to the rules of the game, then obviously buying and selling stolen goods is also a crime.
Honest traders do not sell stolen goods. The buyer must be able to make sure that he is not buying something taken from a corpse.
I will try to explain my idea:
A bandit should not be able to sell his loot safely and conveniently, as a blacksmith or a hunter does.
A bandit must risk selling every sword, every piece of meat or metal that he has stolen, and each time expose himself and the buyer who agrees to such an exchange to the danger of being killed or cheated.
you dont need to explain it any further for it to be obvious that its a dumb idea.
if i take a bar of metal and add it to the other 9 bars of metal in an anvil, is that anvil marked as stolen?
if i KO someone who KO'd one of my friends and stole their gear, and steal said gear back, are those stolen goods that have been returned to my friend now forfeit in any potential future trades?
if i kill a person, take their corpse, and wait for their body to decompose and thus conveniently drop all their equipment onto the ground where i can then collect it without ever leaving a theft scent, what is then done with my stolen equipment?
go outside. its a video game. larping about muh crimes is insanely weird, antisocial behavior.