by Chacer » Sun Jul 19, 2026 4:04 pm
Some of you want to turn this game into just another generic farming simulator. What made this game unique and special was the freedom to do whatever you wanted. You could build your base, upgrade it, defend it, raid other players' bases, steal, and kill.
The game had a steep learning curve and was hard to master. In the first world I played (World 3), I died countless times, but I kept playing and kept learning. With every new world, I got better until I reached the point where I could defend myself and even put up a good fight against other players (I was never part of a big faction, just played with my 2–3 friends).
Now, because of all the complaining, the game is slowly turning into a farming simulator. It's way too easy to defend your base and way too hard to raid someone else's. Once you know the basics, it's practically impossible to die. The whole Thingwall war declaration system is tedious and ridiculous, especially when having to wait 24 hours for the battering ram to dry is already enough.
Like I said, all this constant whining is slowly ruining the game. If you want to play a game where you just build your little farm with zero risk of anyone bothering you, there are plenty of games like that already. Just leave this one the way it is.