Prelude: World 16.1

Announcements about major changes in Haven & Hearth.

Re: Prelude: World 16.1

Postby TemuSoldier » Sun Nov 23, 2025 5:39 pm

have you seen this jord?

I wonder if he got a ton of new goldsubs and just took a fat vacation off the profits
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Re: Prelude: World 16.1

Postby TemuWarrior » Sun Nov 23, 2025 6:11 pm

if I were Jorb I would announce new world without significant changes and keep radio silence just to get money from gold subs

oh wait..
This text fragment was generated using the ChatGPT 5.1 model (build: 2025-11) by OpenAI. This information is provided in accordance with the transparency requirements set out in Article 50 of the EU Artificial Intelligence Act.
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Re: Prelude: World 16.1

Postby Audiosmurf » Sun Nov 23, 2025 6:17 pm

If I were God I would cleanse the earth with scouring flame
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
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Re: Prelude: World 16.1

Postby scouter1 » Sun Nov 23, 2025 6:44 pm

scouter1 wrote:Image


Image
In the beginning was the Radio Silence, and the Radio Silence was with Jorbtar, and the Radio Silence was Jorbtar.
The same was in the beginning with Jorbtar.
All updates were made by them; and without them was not any update made that was made.
In them was development; and that development was the light of hearthlings.
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Re: Prelude: World 16.1

Postby TemuSoldier » Sun Nov 23, 2025 7:35 pm

TWO WEEKS AJAJAJAJAJAJAJA

bro didnt even log on to mark as read
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Re: Prelude: World 16.1

Postby Jenno » Sun Nov 23, 2025 9:41 pm

Just twelve more days of this. Stay strong. :oops:
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Re: Prelude: World 16.1

Postby Zephroze » Mon Nov 24, 2025 1:30 am

It's really weird that I thought for the longest time I was in the minority to fix as much PVE cheese as possible but seemingly 90% of people agree with me that the game would be more fun and not too affected if bears/moose could swim, wolves didn't attach aurochs, mammoths trampled palisades when aggroed, whales had...blowhole...blast... I dunno.

Yeah I know it would negatively affect SOME hermits who would cheese bears but do they really need bears to sit at home and farm wax all day? It would just give them more encouragement to either team up with their neighbours or trade more. They don't really need bear/moose/mammoth gear to do the same shit they've been doing and neither does anybody else really.

Even if it took a couple more days for a group to be ready to fight bears it would effectively just do what jorbtar wanted and timegate some higher tier gear so that the world progressed more slowly and less content was invalid.
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Re: Prelude: World 16.1

Postby Zephroze » Mon Nov 24, 2025 1:35 am

Zentetsuken wrote:grok can you summarize the last 100 pages without including anything audiosmurf wrote


I'm sorry Zantetsuken, as an AI model I have been designed to not respond with insults or slurs. I hope this does not inconvenience you.
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Re: Prelude: World 16.1

Postby whateverisfine » Mon Nov 24, 2025 2:22 am

Zephroze wrote:It's really weird that I thought for the longest time I was in the minority to fix as much PVE cheese as possible but seemingly 90% of people agree with me that the game would be more fun and not too affected if bears/moose could swim, wolves didn't attach aurochs, mammoths trampled palisades when aggroed, whales had...blowhole...blast... I dunno.

Yeah I know it would negatively affect SOME hermits who would cheese bears but do they really need bears to sit at home and farm wax all day? It would just give them more encouragement to either team up with their neighbours or trade more. They don't really need bear/moose/mammoth gear to do the same shit they've been doing and neither does anybody else really.

Even if it took a couple more days for a group to be ready to fight bears it would effectively just do what jorbtar wanted and timegate some higher tier gear so that the world progressed more slowly and less content was invalid.


jorb and loftar dont even know how you are supposed to fight animals and making pve harder only benefit factions even more. nice suggestion mammoth trampling palisades lmao, you have absolutely no idea what you are talking about
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Re: Prelude: World 16.1

Postby wolf1000wolf » Mon Nov 24, 2025 2:23 am

Zephroze wrote:It's really weird that I thought for the longest time I was in the minority to fix as much PVE cheese as possible but seemingly 90% of people agree with me that the game would be more fun and not too affected if bears/moose could swim, wolves didn't attach aurochs, mammoths trampled palisades when aggroed, whales had...blowhole...blast... I dunno.

Yeah I know it would negatively affect SOME hermits who would cheese bears but do they really need bears to sit at home and farm wax all day? It would just give them more encouragement to either team up with their neighbours or trade more. They don't really need bear/moose/mammoth gear to do the same shit they've been doing and neither does anybody else really.

Even if it took a couple more days for a group to be ready to fight bears it would effectively just do what jorbtar wanted and timegate some higher tier gear so that the world progressed more slowly and less content was invalid.


I think the people who would disagree with non-cheesable wildlife just can't be bothered engaging with the forums.
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