mizdirector89 wrote: No, their version of 'interrogating' was just saying 'speak up, you better talk' over and over while they killed our characters.
Warriors of Annihilation ; The Crimson Tidezuhurat83 wrote:cant imagine a mentally ill obsessive dude affect a game this much. just cause snail wants to off noobs he pushed the idea for years on different accounts and you bought it. think about this when a newbie dies to a badger because their gate didnt allow passage. they will simply uninstall and never look back.
someone wrote:Born to shit
Forced to wipe
szogun2133 wrote:Also maybe change how master locks work becouse it's most annoying part of game and 99% players dump master key on alt character anyway, so why not just remove them if almost every player with minimal play time dump them on alts.
mizdirector89 wrote: No, their version of 'interrogating' was just saying 'speak up, you better talk' over and over while they killed our characters.
Warriors of Annihilation ; The Crimson Tidec1K wrote:Hear me out, and put a tinfoil hat on, but what if. What if. Snail actually is Jorbtar…

jorb wrote:[*] We consider World 16.1 — as World 16 can remain a stable main version of the game — to be somewhat experimental. If you have any cool experiments you would like us to try for great science in World 16.1, feel free to share ideas![/list]
szogun2133 wrote:Also maybe change how master locks work becouse it's most annoying part of game and 99% players dump master key on alt character anyway, so why not just remove them if almost every player with minimal play time dump them on alts.
This.Vert wrote:jorb wrote:[*] We consider World 16.1 — as World 16 can remain a stable main version of the game — to be somewhat experimental. If you have any cool experiments you would like us to try for great science in World 16.1, feel free to share ideas![/list]
Over the years, people have written thousands of proposals, so this phrase seems to me like selling people a dream that will never come true.
What has actually happened over the years
The siege system has been reworked several times with the goal of speeding things up. Attackers aren't interested in the siege process and demand it be sped up to eliminate players faster.
Defenders aren't interested in the siege process and use the village's huge size to prolong the siege.
Newcomers can't keep up with siege changes and can't try them out in the game due to the high cost of siege machines and the need to attack a thingwall to build them.
Characters with low stats can't influence combat, making subscriptions and tokens a necessity.
Faction characters have exploited bugs on all these worlds to achieve significant stat advantages to gain an advantage in fights.
Numerous changes imposed by PvP players have shortened the lifespan of worlds and haven't brought in any additional players.
There's no point in making large projects in the game.
For me, only the first three weeks of exploration remain interesting.
Audiosmurf wrote:I am a racist and a homosexual
Audiosmurf wrote:Doxx me again if it bothers you so you dumbass black gorilla retard
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