in pve it might be good even tho you can beat every animal in the game by just spamming parry and a 50mc base alt
more than a month of work wasted

dzielny_wojownik wrote:card combat is shit in pvp
in pve it might be good
more than a month of work wastednice one
Kaios wrote:ya it is
Kaios wrote:You're not understanding what I'm saying, I like participating in a combat scenario and not having to worry about watching my attack/defense bars or stuff like that. The combat experience itself is what's supposed to be fun and that's what I mean when I say I enjoyed the simplicity, I've explained this all before though.
Kaios wrote:You're not understanding what I'm saying, I like participating in a combat scenario and not having to worry about watching my attack/defense bars or stuff like that. The combat experience itself is what's supposed to be fun and that's what I mean when I say I enjoyed the simplicity, I've explained this all before though.
Zeler wrote:So you mean that you like to watch the timer on defense cards? Whats so better about it?
Kaios wrote:
I detect the sarcasm but I'm sure that's what they think, allow me to rephrase though for the sake of clarity. I enjoy conflict, it makes things interesting. I enjoyed conflict much more in world 3 than I do now for a variety of reasons which I've gone in to before so I won't at the moment.
However, enjoying the conflict itself doesn't mean I don't think the combat system and fighting in general isn't a total shit show because it is. My God don't ever get in to a big group battle if you have a crap computer as well because all those players on your screen will lag the living hell out of you. The combat is not fun, I don't think it's fun for anyone. It's the act itself that is actually enjoyable for most people, at least in my opinion.
There are plenty of other games out there that offer a much more interesting experience in terms of player combat.
Kaios wrote:I enjoyed the simplicity of it and I think being in combat with the current system was much more enjoyable too because you aren't totally focused on scrutinizing your def/attack bars and their def/attack bars and what your IP is at and what their IP is at and their defenses and yours versus their attack and then add in multiple fighters to be worried about. The less to look at the better is my perspective.
Kaios wrote:
I enjoyed the simplicity of it and I think being in combat with the current system was much more enjoyable too because you aren't totally focused on scrutinizing your def/attack bars and their def/attack bars and what your IP is at and what their IP is at and their defenses and yours versus their attack and then add in multiple fighters to be worried about. The less to look at the better is my perspective.
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