Game Development: Market Garden

Announcements about major changes in Haven & Hearth.

Re: Game Development: Market Garden

Postby lachlaan » Thu Oct 06, 2016 3:21 pm

I believe animal carcasses are also similarly indestructible. Since I don't really hunt anymore I can at least help fix the cheese i used to use to hunt :P Although by now my bow could 1shot flee bears and 2nd shot kill them after some chasing. easy and no hassle needed.

Edit: Damn it got ninja'd about the animal corpses lol.
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Re: Game Development: Market Garden

Postby MadNomad » Thu Oct 06, 2016 4:48 pm

Granger wrote:Thinking about the pots it seems a bit strange that they require the same amount of soil as one for a tree, unless the payoff (in terms of items retrieved, or regrowing like trellis) is interestingly high.


it should be put once just to apply quality i think, cause u can have unlimited amount of both soil and water of both qualities, it just takes time.
Then it would work just like crops, except one difference: you would have to click so many times like on trellis or in old hnh and it would be a nightmare idk who would do this except ones who dont see (surprisingly there are a lot of em) better ways to progress in the game.

i do such tedious things myself only when its a must, when i require certain items that can't be achieved via other, easier , better way. (i don't fish when i can have cheese farm etc.)

we need some auto-pathfinding for hearthlings for garden pot/trellis farms so it will work like plain crops and won't be such bad way to progress comparing to other ways.
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Re: Game Development: Market Garden

Postby Redlaw » Thu Oct 06, 2016 4:58 pm

Still waiting for my first plants to grow. Though over time I might be growing the herbs that are harder to get in my area (walked and boated a good distance to get the ones I planted). So I have chives and the str mushroom growing, likely will grow them a lot lol.
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Re: Game Development: Market Garden

Postby MadNomad » Thu Oct 06, 2016 5:04 pm

Redlaw wrote:likely will grow them a lot lol.

cause its more efficient than plain crops or hunting?
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Re: Game Development: Market Garden

Postby Redlaw » Thu Oct 06, 2016 5:06 pm

MadNomad wrote:
Redlaw wrote:likely will grow them a lot lol.

cause its more efficient than plain crops or hunting?


Cause I cant walk out my door and find them, plus I use the str mushroom (plus two bushes) to help stack Str febs when I am pushing str.
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Re: Game Development: Market Garden

Postby eXmart » Thu Oct 06, 2016 5:39 pm

Question on garden pot:
How much herbs do you get back when harvesting ? Do farming skills help increase the yield?
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Re: Game Development: Market Garden

Postby tyrtix » Thu Oct 06, 2016 5:45 pm

Lol, i have like 9 cupboards full of fishes, just done it in the downtime or afk, easier than that...
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Re: Game Development: Market Garden

Postby APXEOLOG » Thu Oct 06, 2016 5:59 pm

Add an ability to plant Taproots please
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Re: Game Development: Market Garden

Postby dafels » Thu Oct 06, 2016 6:10 pm

remake the combat ui so you can actually see where you're running and what's going on smh
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Re: Game Development: Market Garden

Postby Redlaw » Thu Oct 06, 2016 6:12 pm

Ok the fastest growing herb is Daisies, using only Spring water to increase my yield, my first crop gave me 4 daisies.
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