SnuggleSnail wrote: either break the AI, or just have way higher stats/be on a horse. Every """hard""" encounter in haven is either [thing] has very big numbers, or dungeon spawn many [thing]. I think if haven wants to take the route of being more PVE focused the problem is not with the foundation, it's the literal zero creativity/care put into any PVE encounter.
Instead of asking for bears to be harder to cheese, which would just make them a stat/groupsize check, why don't you guys try to think of a single set of mechanics for a PVE encounter that would be fun and or skill based.
That's what i've been saying, mfrs be like "remove cheesing" okay, then we just do a statcheck (which the big groups will beat you to by weeks, i've seen hermit stats, most of you have month 2 stats 12 months into the world, eating mbc at 300 str) because that's all there is to non-cheesing pve. Have good enough gear and enough stats so the animal doesn't open you 50 in a hit. (Arguably week 1 bear hunting when you can't outrange it is more engaging than hunting it later when you can just one tap cleave it without cheesing)
There just isn't a fun pve system underneath the layers of cheesing. Go and hunt a whale and tell me it shouldn't be cheesable because somehow whale bonking a knarr in a few hits and being faster than you in the said knarr is fun? (perhaps a carryover from the good times boats got faster at higher ql).
Maybe instead of trying to fix all the 100s of methods of cheesing we make sure pve is actually fun without it when you have to do it daily?
Inb4 "you're a snail alt fuck you" dumfucks'
Edit: Also i heckin love group pve hunting, i've probably hunted more wolves as a group on a wagon this world than most of you guys in the last decade abusing the cheesing, it's fun (any activity with good friends is fun arguably) and it's usually faster than cheesing (imagine gathering aurochs like a retard). Issue arises when you have to hunt 400 mammoths because only 1% is actually worth something. Or when finding a whale takes 8 hours of swimming in a knarr and then if you want the boys to pull up they have to bring their own knarr to the other side of the world.
I feel like trolls are a very good example of what pve group challenges can be, at lower levels you really dont want that fucker to hit you which makes fighting it with a few boys just kiting it quite engaging (offset by the fact it can randomly KO everyone because it decided there is no path), but i suppose that's also "cheesing"? Like at what point do we consider it a legitimate strategy and at what point it's cheesing? is anything that's not just standing and 1v1ing the animals cheesing?
Honestly i'd be fine with removing the cheesing, just don't hunt whales ever and everything else is quite doable. Now are all of you hermits okay with not hunting anything bigger than a fox/boar for the first 5 months?