Game Development: Frolick in the Camomile

Announcements about major changes in Haven & Hearth.

Re: Game Development: Frolick in the Camomile

Postby stickman » Fri Apr 21, 2017 7:05 pm

NOOBY93 wrote:
stickman wrote:anyone who is fighting is going to get the red handed

How?


I dont get the question? you have a big fight... you attack people etc get red handed.. someone manages to kills you... you die because you cannot HF and you cannot log out so you just sit there until you can be attacked again and then do it over and over again.
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Re: Game Development: Frolick in the Camomile

Postby NOOBY93 » Fri Apr 21, 2017 7:06 pm

stickman wrote:
NOOBY93 wrote:
stickman wrote:anyone who is fighting is going to get the red handed

How?


I dont get the question? you have a big fight... you attack people etc get red handed.. someone manages to kills you... you die because you cannot HF and you cannot log out so you just sit there until you can be attacked again and then do it over and over again.

you don't get red handed for attacking people
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Re: Game Development: Frolick in the Camomile

Postby cookiecop » Fri Apr 21, 2017 7:23 pm

.
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Re: Game Development: Frolick in the Camomile

Postby DeadlyPencil » Fri Apr 21, 2017 7:36 pm

Jorb/Loftar can you please update the announcement to state that you will still die if you are red handed or if that was a oversight, please update.

You convinced me with your previous post and this announcement that everyone got teleported back after 30 seconds.... but ya.... if your red handed your going to die just like normal. you did not make that clear at all.

Its a pretty important thing to mention.
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Re: Game Development: Frolick in the Camomile

Postby Sevenless » Fri Apr 21, 2017 7:59 pm

DeadlyPencil wrote:Jorb/Loftar can you please update the announcement to state that you will still die if you are red handed or if that was a oversight, please update.

You convinced me with your previous post and this announcement that everyone got teleported back after 30 seconds.... but ya.... if your red handed your going to die just like normal. you did not make that clear at all.

Its a pretty important thing to mention.


It didn't give you the option to log off?

Also: Jorb... you're being naughty again with the wound infections. I still remember bat implementation and the original wretched gore. Please tell me there's at least some way to treat them. I have a noob living 2 minimaps south of my claim who's dying due to getting knocked down once by a boar and didn't know about wound treatment. I already threw all the ancient roots I could at her but the wounds seem to be getting worse.
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Re: Game Development: Frolick in the Camomile

Postby jorb » Fri Apr 21, 2017 8:06 pm

DeadlyPencil wrote:Its a pretty important thing to mention.


Right on. It appears that you can't hearth home if you're red-handed. That is an oversight on our part, and not intentional. We meant to change that. Will.
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Re: Game Development: Frolick in the Camomile

Postby Sevenless » Fri Apr 21, 2017 8:18 pm

Please tread carefully when experimenting with this implementation. It is new, and there may, as always, be bugs or unconsidered edge cases that can cause actual death.


Victim count: 1

Just a edge case for someone to test while we're on the topic: Can aoe abilities hit downed players?
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Re: Game Development: Frolick in the Camomile

Postby DeadlyPencil » Fri Apr 21, 2017 8:19 pm

jorb wrote:
DeadlyPencil wrote:Its a pretty important thing to mention.


Right on. It appears that you can't hearth home if you're red-handed. That is an oversight on our part, and not intentional. We meant to change that. Will.


:( our village lost a combat alt. you should give the alt a cape

is it really an edge case though? its like one of the main situations that should have been tested.
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Re: Game Development: Frolick in the Camomile

Postby Sevenless » Fri Apr 21, 2017 8:27 pm

Since it was something they intended to do, but failed, I'd call this a bug. Edge case implies something they hadn't thought of.
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Re: Game Development: Frolick in the Camomile

Postby jorb » Fri Apr 21, 2017 8:36 pm

Can't be tested if we forget to write it down for implementation. We had discussed it at length.

Thank you for doing science!
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