loftar wrote:Jalpha wrote:Badcam is good though. The game just needs a sky. Are we playing in the underworld?
There are at least three reasons outside of the lack of a skybox why badcam is bad and unsupportable:
- Viewing beyond the rendering distance is not handled in any even half-descent way. We aren't just playing in the underworld, we're playing on floating islands when using the badcam (and adding a skybox would make that even more obvious).
- The graphics are optimized for viewing from a distance. I wouldn't at all be surprised if badcam alone is half the reason why Jorb's 3D graphics are criticized; they're generally not supposed to be viewed that closely.
- The perspective hides more than the isometric camera does unless one is playing at some unreasonable zoom level (see reason 1).
Now, supporting longer rendering distances would be really, really nice and is a (long-term) goal, but as long as we're not there, badcam deserves its name.
Serious question -
Have you ever once considered that your personal viewpoint on what is a good or bad gaming experience might be horrendously out of touch?
If like 90% of the active users at any given point in the population are using badcam, I think it's safe to say that you are objectively wrong, don't you think?
This also goes for many of the custom client features that the vast majority of the player population take advantage of, but that you and jorb have been stubbornly and coldly against for years now.
Maybe ...just maybe it's time to withdraw from the bullheaded conservative stubborn principles that you two are holding on to when it comes to things like badcam, grids, or even hiding objects. Maybe it's time to consider that you might actually not know what is best for your own game, especially when you step back and consider that the average players who actually takes the time to post on the forums has 100s more hours in to this game than you guys have.
You don't lose anything by tossing some of these features in to the client (even if they are done in the shitty barely-implemented way like the badcam console input thingy) besides maybe some personal inner feeling of disappointment, and I cannot even begin to explain to you how much we do not care about this.
EDIT - also consider that of the roughly 200 players who are logged in daily in the past weeks, only about 50 of those decided it's worth logging back in after the initial custom client breakage, and to be fair, some people actually still had the game working on custom clients even after the break if they avoided interacting with certain items.
That means that at a very minimum, 75% of the population said ... I can't use badcam? I can't hide flavour objects? or whatever their personal custom client poison might be ... well fuck it, the game is literally NOT WORTH PLAYNIG then