Prelude: World 14

Announcements about major changes in Haven & Hearth.

Re: Prelude: World 14

Postby Jalpha » Mon Aug 01, 2022 5:34 am

The_Lich_King wrote:It would give Titans an even greater edge cause they would be able to supply more alts more stats and it would destroy any kind of dynamic gameplay combat has.

So basically what is already taking place. Only on a greater scale perhaps. Starving titans of stats they need to compete with other Titans.

I think a movement penalty for armour could be balanced. Also carrying large quantities of water should slow you down.
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Re: Prelude: World 14

Postby WowGain » Mon Aug 01, 2022 5:51 am

Jalpha wrote:
The_Lich_King wrote:It would give Titans an even greater edge cause they would be able to supply more alts more stats and it would destroy any kind of dynamic gameplay combat has.

So basically what is already taking place. Only on a greater scale perhaps. Starving titans of stats they need to compete with other Titans.

I think a movement penalty for armour could be balanced. Also carrying large quantities of water should slow you down.

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Re: Prelude: World 14

Postby The_Lich_King » Mon Aug 01, 2022 6:28 am

Jalpha wrote:
The_Lich_King wrote:It would give Titans an even greater edge cause they would be able to supply more alts more stats and it would destroy any kind of dynamic gameplay combat has.

So basically what is already taking place. Only on a greater scale perhaps. Starving titans of stats they need to compete with other Titans.

I think a movement penalty for armour could be balanced. Also carrying large quantities of water should slow you down.


No it isn't already taking place, what you are suggesting will make it take place

you are dumb if you think it will starve titans of stats, they will be able to quite easily bring a bot up to any minimum stat you set for your combat feature with trash food they wouldn't use on their mains

It is simply a terrible idea that would turn all combat into a bot game and destroy any dynamic gameplay
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Re: Prelude: World 14

Postby Jalpha » Mon Aug 01, 2022 7:10 am

Hmm, as the conversation progresses I am starting to see issues with the implementation of this mechanic. Not the ones mentioned so far though.

Let's say that in order to prevent oneself being penalised with constant, full openings for all attacks as a naked player you will need a minimum of 90% of your opponents stats. Early world tomfoolery is easily prevented with a barrier to entry.

Keep in mind only a naked character is going to have any chance of keeping up with another naked character.

Is your current argument broken yet and can we move on to the next issue?
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Re: Prelude: World 14

Postby Pucini007 » Mon Aug 01, 2022 8:01 am

The Titans will always have an advantage due to their bots and better game knowledge, but you can always make them have more work to do in particular. Introduce that the running speed depends on the statistics (Agi + Con), additionally, any type of equipment depending on the weight, whether it is metal or leather, should be relatively reduced, so that the speed you want to go, you strip naked to escape.

Introduce the credo (Warrior) divided into 3 tiers for wearing B12 and Metal equipment, the higher the credo, the better the performance and the ability to wear a different metal kit increase the work Titans have to sacrifice on Alta to do anything with them otherwise they will be useless. Credo ranger / strider is already here, so add to it that after doing it you can initially wear a regular bow and leather armors, and with a strider a better bow and better leather things Each weapon and equipment would also depend on the statistics To carry swords, axes would have to be minimal (Str + Agi) E.g. B12- (600 STr and 400 Agi) Cutblade (400 Str and 200 Agi) Metal and stone axes eliminate the damage

a character who performs the 3-step warrior credo will be faster in movement than characters that perform them relatively lower + will always be able to abandon the armor and run at even faster speed to save life, the time devoted to his character increases the chances of survival

The game is divided into people who like pvp and those who hate it So just like it used to be, those who do not buy the "Murder" skill cannot attack other players but also cannot be attacked by themselves. Those who bought "Murder" let their Skull shine on their name to let others know that this person is a warrior.

So that there would be no blocking by alts or disturbing people who do not have the "murder" skill, popped up the message to smell the scent of blood, your character is afraid to come closer "
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Re: Prelude: World 14

Postby noindyfikator » Mon Aug 01, 2022 8:06 am

Pucini007 wrote:The Titans will always have an advantage due to their bots and better game knowledge, but you can always make them have more work to do in particular. Introduce that the running speed depends on the statistics (Agi + Con), additionally, any type of equipment depending on the weight, whether it is metal or leather, should be relatively reduced, so that the speed you want to go, you strip naked to escape.

Introduce the credo (Warrior) divided into 3 tiers for wearing B12 and Metal equipment, the higher the credo, the better the performance and the ability to wear a different metal kit increase the work Titans have to sacrifice on Alta to do anything with them otherwise they will be useless. Credo ranger / strider is already here, so add to it that after doing it you can initially wear a regular bow and leather armors, and with a strider a better bow and better leather things Each weapon and equipment would also depend on the statistics To carry swords, axes would have to be minimal (Str + Agi) E.g. B12- (600 STr and 400 Agi) Cutblade (400 Str and 200 Agi) Metal and stone axes eliminate the damage

a character who performs the 3-step warrior credo will be faster in movement than characters that perform them relatively lower + will always be able to abandon the armor and run at even faster speed to save life, the time devoted to his character increases the chances of survival

The game is divided into people who like pvp and those who hate it So just like it used to be, those who do not buy the "Murder" skill cannot attack other players but also cannot be attacked by themselves. Those who bought "Murder" let their Skull shine on their name to let others know that this person is a warrior.

So that there would be no blocking by alts or disturbing people who do not have the "murder" skill, popped up the message to smell the scent of blood, your character is afraid to come closer "


XD

It was your first post and you decided to write such trash essay
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Re: Prelude: World 14

Postby The_Lich_King » Mon Aug 01, 2022 8:28 am

Jalpha wrote:Hmm, as the conversation progresses I am starting to see issues with the implementation of this mechanic. Not the ones mentioned so far though.

Let's say that in order to prevent oneself being penalised with constant, full openings for all attacks as a naked player you will need a minimum of 90% of your opponents stats. Early world tomfoolery is easily prevented with a barrier to entry.

Keep in mind only a naked character is going to have any chance of keeping up with another naked character.

Is your current argument broken yet and can we move on to the next issue?


So someone who is less than 90% of their opponents stats won't be able to benefit from full openings. Making the disparity between high stat and low stat worse

this also doesn't solve the issue that if you are running slower then somebodies faster naked alt can outrun you to block and people will be able to use armies of them to surround you.

Movement speed being reduced by armor is a bad idea... period. You cannot polish it to make it good.
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Re: Prelude: World 14

Postby DonVelD » Mon Aug 01, 2022 11:28 am

Pucini007 wrote:The Titans will always have an advantage due to their bots and better game knowledge, but you can always make them have more work to do in particular. Introduce that the running speed depends on the statistics (Agi + Con), additionally, any type of equipment depending on the weight, whether it is metal or leather, should be relatively reduced, so that the speed you want to go, you strip naked to escape.

Introduce the credo (Warrior) divided into 3 tiers for wearing B12 and Metal equipment, the higher the credo, the better the performance and the ability to wear a different metal kit increase the work Titans have to sacrifice on Alta to do anything with them otherwise they will be useless. Credo ranger / strider is already here, so add to it that after doing it you can initially wear a regular bow and leather armors, and with a strider a better bow and better leather things Each weapon and equipment would also depend on the statistics To carry swords, axes would have to be minimal (Str + Agi) E.g. B12- (600 STr and 400 Agi) Cutblade (400 Str and 200 Agi) Metal and stone axes eliminate the damage

a character who performs the 3-step warrior credo will be faster in movement than characters that perform them relatively lower + will always be able to abandon the armor and run at even faster speed to save life, the time devoted to his character increases the chances of survival

The game is divided into people who like pvp and those who hate it So just like it used to be, those who do not buy the "Murder" skill cannot attack other players but also cannot be attacked by themselves. Those who bought "Murder" let their Skull shine on their name to let others know that this person is a warrior.

So that there would be no blocking by alts or disturbing people who do not have the "murder" skill, popped up the message to smell the scent of blood, your character is afraid to come closer "


My guy you play longer than me yet those ideas sound like something said by someone who just created an account. Any influence on movement will bite you sprucecaps in your ass.
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Re: Prelude: World 14

Postby Pucini007 » Mon Aug 01, 2022 12:26 pm

Yes, as long as all those spruce hats catch up with you, if your character is on the same level as the spruce hats, it will actually bite your ass,

It is enough that the New Credo will be quite demanding (at the Cave Hermit / Blackmith level) that the number of spruce hats that will make them will be much smaller than under normal conditions. Now that everyone starts at the same speed, if you had your credo made you would have a speed bonus in general as well as increased speed in a metal kit.

Credo will slow down the running of the spruce caps to a situation where they are too slow to do anything.


The logic is simple You do the credo you can call you a warrior otherwise you are actually cannon fodder for spruce caps.
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Re: Prelude: World 14

Postby shubla » Mon Aug 01, 2022 12:54 pm

Armor speed reduction should happen.
its quite dumb that you can run around in 50kgs of steel plate armor without much problem
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