Game Development: Sleep Study

Announcements about major changes in Haven & Hearth.

Re: Game Development: Sleep Study

Postby Morrighan » Mon Aug 31, 2026 6:02 am

So, really not liking the "ZZZ" effect. I already have lag in my connection, it seems to have made it slightly worse. It has even popped up a couple times when actively playing my toon. Please reconsider?
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Re: Game Development: Sleep Study

Postby 524u » Mon Aug 31, 2026 10:48 am

Nictos wrote:
524u wrote:There are no changes for "experimental world" because there is nothing to experiment

I don't see the reason for W16.2 other than $


Awesome I’m thrilled to hear you can’t see anything past your own projections. He adds a new world every year for 18 years because that’s what players want and to preserve world 16 for old people who like FarmVille.

Image


I mean, yea, that's the point of the game to create new world every year or so to test new things, the problem is that they don't understand the problems of the game and their player base, check Prelude 16.2 topic for more, if you have common sense you will understand
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Re: Game Development: Sleep Study

Postby 524u » Mon Aug 31, 2026 10:51 am

524u wrote:
Nictos wrote:
524u wrote:There are no changes for "experimental world" because there is nothing to experiment

I don't see the reason for W16.2 other than $


Awesome I’m thrilled to hear you can’t see anything past your own projections. He adds a new world every year for 18 years because that’s what players want and to preserve world 16 for old people who like FarmVille.

Image


I mean, yea, that's the point of the game to create new world every year or so to test new things, the problem is that they don't understand the problems of the game and their player base, check Prelude 16.2 topic for more, if you have common sense you will understand what I mean, there is nothing to test in W16.2

If it would be W17, okay, but this is EXPERINEMTAL WORLD AND THERE ARE NO PATCHES FOR THIS EXPERIMENT
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Re: Game Development: Sleep Study

Postby Kaios » Mon Aug 31, 2026 11:57 am

Perhaps if jorb and loftar had made their own discord channel instead of joining the unofficial garbage and constantly exposing themselves to the absolute worst that this community has to offer they wouldn't have stopped interacting entirely with forum users and the patches they have been implementing might not be so awful.
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Re: Game Development: Sleep Study

Postby Regulus2424 » Mon Aug 31, 2026 12:20 pm

making their own server would require infinitely more effort that they have ever demonstrated. it is however, something that any other dev team would have done.

nowadays 95% of their interaction with feedback happens in discord DM's. now, I myself have never dabbled (ew), but I've been privy to some of their convos and those feel like someone (the player reporting on the issue) explaining basic game mechanics to a sprucecap with one week of playtime (the actual fucking developer).
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W7 - giga noob hermit, part 2
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W13 - sprucecap extraordinaire from Magnanimous Magistrates
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W16.1 - Knave from Pimp My Wheelchair
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Re: Game Development: Sleep Study

Postby SnuggleSnail » Mon Aug 31, 2026 12:28 pm

Regulus2424 wrote:I've been privy to some of their convos and those feel like someone (the player reporting on the issue) explaining basic game mechanics to a sprucecap with one week of playtime (the actual fucking developer).


like 2 livestreams ago they talked about safepalis and loftar thought they were just somewhere people hung out prior to/after fighting. Safepalis being annoying during combat has been one of the most contentious PVP topics for at least 10 years. Half of the hermits in the game had safepalis. There must have been dozens of hours worth of nerds PMing them about it over the years. They somehow just didn't even know what their primary function is xd

they rly are just monkeys with typewriters. Nothing they do have any overarching design or intentionality behind it
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Re: Game Development: Sleep Study

Postby joojoo1975 » Mon Aug 31, 2026 2:29 pm

Also since the most of the player base is so cancerous the percentage chance that if the Devs actually listened. . .
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Re: Game Development: Sleep Study

Postby SnuggleSnail » Mon Aug 31, 2026 2:43 pm

I mean, if the player base is cancerous that's also kindof the dev's fault. At very least if you're being absurdly generous it's an expected outcome, and it shouldn't be affecting the quality of their work moreso than any other dev
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Re: Game Development: Sleep Study

Postby sMartins » Mon Aug 31, 2026 2:52 pm

Would anyone be able to provide the exact definition of the term ‘cancerous’?
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Re: Game Development: Sleep Study

Postby Halbertz » Mon Aug 31, 2026 4:04 pm

sMartins wrote:Would anyone be able to provide the exact definition of the term ‘cancerous’?

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