Mr_Bober wrote:Zephroze wrote:You can only buy murder once. I don't care if they murder bank. I don't care if they knock me out. The devs intended for KO protection to exist so make it fucking work.
Thing is, KO protection works.
We like to interpret it as "Instead of getting killed you go KO", but that's not what KO protection is. It's "When you are KO, you can't be attacked".
The fact that we die without going KO is not an issue with KO protection, it's an issue with concussion damage. A simple IF:concussion_dmg>HHP->THEN:concussion_dmg=HHP-1 would fix this.
Katodiy wrote:They could have simply done it this way. If a character has Rage, they're "vulnerable to death."
If a character doesn't have Rage, they can't be executed and have 1 HP remaining, so they fly back to base. At that point, they become"vulnerable to death." for 24 hours. (This prevents abuse of the mechanic.)
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