Kaios wrote:dvsmasta wrote:It is mitigated a bit, but for hermits a 70% hit is still a huge amount no matter how people like to slice it. Dont act like hermits/smaller groups will get the benefit of getting 60% back (sometimes sure but not often) as raiders will keep bodies on purpose to prevent that.
Large factions with cupboards full of the best curios and plentiful food to rebuff replacement characters will find it even easier i am sure.
I don't know why you think it's any less difficult for someone who is part of a large faction to get their body back, it will be annoying for everyone. If I'm wandering around and I get aggro'd by some gank squad and die, I can pretty much say goodbye to my body. They will lift it up and wander around for an hour until they can port back, making a boat at that point if necessary would be easy or maybe they have a wagon with them/nearby.
If the body wasn't lift-able and they had to camp it instead, maybe then it would be possible for a player from a large faction to roll out in time and grab the body which would be understandably more difficult for a hermit. As it is now though, most people aren't going to get their body regardless of your status. At least as a hermit if you get owned by a bear this doesn't mean the end of your game.
I was more referencing raid party when one dies being able to keep body. Perhaps raiding parties that win never die? I cannot say as i have never been a part of a large village.
Also, I would love to know how many people actually DIED due to a bear attack. I bet it is much less an issue than is being made in this thread.