jorb wrote:Should we implement bot and scripting support as well? Wouldn't not doing so imply that we hate freedumb?
I mean, ideally yes, you really should. You have to understand that an incredible amount of people don't think your game is enjoyable without them.
It's not even that you hate freedom, it's just a weird boomer principle thing, we've all heard you rant about it.
jorb wrote:Fundamentally: I don't think there's any legitimate reason to turn off graphics, draw bounding boxes, or movement vectors. I understand perfectly why you would, but it's wrong, and not how the game should be played.
There is 1 legitimate reason.
The vast majority of your playerbase wants it so badly that they literally refuse to play the game without it.
Do you understand that not a single player in the entire PVP meta has ever played the game "correctly" according to your standards?
Do you understand that it would literally be not only unenjoyable, but probably literally impossible to do group PVP using default client?
Do you understand that even creating a big beautiful larpy village with everything placed pixelperfectly, managing a large domestic animal farm, a large crop farm, or any large project of practically any kind is not just not fun, but in many circumstances so unfun that many consider it not possible with default client?
I'll just repeat, for the sake of really making the point -
There is 1 legitimate reason.
The vast majority of your playerbase wants it so badly that they literally refuse to play the game without it.jorb wrote:There's not much difference in principle from using an aimbot or a visibility hack in a shooter.
What kind of boomer logic is this?
Gay marriage was legalized in your country about 10 years ago, do you think swedish lawmakers are drafting up the legalization for animal and corpse fucking as we speak?
The leap in logic you have made here is bizarre, jorb.
Haven is not an fps and choosing to not see a bunch of flavour objects and shadows so that you can actually play the game with more than 20fps is not a game breaking hack by any stretch of the unboomerized imagination.
jorb wrote:I think the general paradigm of providing a lean and aesthetic default client, with open source code, is fundamentally a pretty good compromise between what I want the game to be, and how you want to play it.
I think having open source code has been great, yes.
However, you are asking the community for ways to improve default client and you can clearly see that the game is at a tipping point in development and content where almost nobody is willing to play the game without a custom client.
It seems like less of a fair compromise when you consider that the maximum playability and enjoyment of the game is left to the burden of the player willing to make, code, edit, distribute, or gain access to non-default tools and clients.
It also seems a little bit backwards for men of such unshakable principle to be okay with people having things that they can logically equate to aimbotting without having any desire or effort to stop them or at the very least level the playing field for users who do not have access.