Game Development: Surveyor's Delight

Announcements about major changes in Haven & Hearth.

Re: Game Development: Surveyor's Delight

Postby Crest » Sun Aug 10, 2025 10:43 pm

Can't believe we still have people (who have forum accounts that are like 5+ years old) that don't know how to start the game without getting fucked. It's incredibly easy to safely set up early on with just a small modicum of foresight. The people who get fucked over are
a) Noobs, and that's fine, it's a learning experience, if they quit because of this they were never going to stay anyway because if it weren't this that made them quit it would be whatever other mishap they're inevitably going to encounter.
b) People that simply do not learn from past mistakes.
Don't build near rivers, don't do any sort of terraforming until your claim is up, don't build near places people are often going to visit, like swamps, yes we know you want easy dragonflies but have some common sense and realize that swamps attract people and if you're too close they're probably going to come across where you're trying to set up. Don't build near anything that attracts attention. Contrary to how hard people make it sound to start; you don't need to do anything too elaborate to get a safe area set up. The cave thing is a good way to start but it's not necessary, I only recently started using it, usually I'd just go inland into the midst of forest, I wouldn't terraform at all, I'd throw down my claim and it'll always be fine and ready when I wake up. Of course, there's always the chance someone will stumble across it, but the chances are low and if it does happen and they do break it then you just adapt and move on, it isn't that deep. If you can't even manage to setup early on, then you were never keeping up with anybody of relevance anyway so getting put behind by 8 hours is annoying but ultimately irrelevant.
c) Touched on it before but people who get unlucky. Hasn't happened to me but I'm always prepared for if it does. If/when it does happen, I'll just move the fuck on to another location.

On another note, where the fuck is the next world? I swear these devs try their absolute best to try make me lose interest in this game altogether. I can't think of any other game in which I have to sit waiting for months just to be able to play again. If the next announcement is just another regular patch update with no info on the new server then I'm gonna do myself a favor and try to ween myself off of playing altogether because I seem to spend more time waiting for a new world to begin than I do actually playing and it just isn't worth it at this point. This is why I wouldn't mind a single player/locally hosted version of the game so I can wipe the game in a more controlled fashion. That or the mythical double server with the world that gets wiped on a regular shorter schedule which I don't even know if that shit is still happening at this point. I'm losing interest either way. Radio silence, dead forum, dead game. Zzz.
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Re: Game Development: Surveyor's Delight

Postby Neppy » Mon Aug 11, 2025 12:52 am

Or simply wait a few days for things to settle down if you can't handle the wipe day chaos.
The time when it's impossible to have a Claim or Palisade. I take a week off and don't sleep for two days to be part of it.
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Re: Game Development: Surveyor's Delight

Postby Keynthekeyn » Tue Aug 12, 2025 9:31 am

agree staring to lose interest after couple years of gaming, devs dont give a shit. Game is going to die this way. Its my favorite game,
but what's the point is to play if devs dont care about community
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Re: Game Development: Surveyor's Delight

Postby SpacePig » Tue Aug 12, 2025 11:07 am

AlexNT wrote:
How about instead of whining and making up BS to cover up your ignorance -- you try joining any semi-competent group (don't have to be l33t pvpers, just someone with a bit of an understanding of the game)? Or just look for solutions to your "problems" in this very forum (they've been posted dozens of times)? Here: on game start create an alt, find cave entrance, put fire inside, block outside with a claim. Repeat 2-3 times. At least one will survive. That cave is now safe for long enough to cook leather.

Here's a perspective: if you're so new that you don't know how to protect your tanning tubs, or think that your claim only needs to be up *after* you have leather --- you'll be outpaced by week #2 even if nobody does anything to you in the meantime. And then 2 weeks later you're almost entirely safe, as long as you keep reasonable distance from major villages. So what does it matter?


This won't change anything in the long run anyway, and not everyone lives 24/7 in the game to set up three alts with deaf caves; finding even one suitable cave can take several days IRL. And it's obvious that no newbie knows this exploit any more than other life-simplifying tricks. Your belief that your PvP skills will somehow help you against an organized griefer gang just shows naivety and lack of experience.
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Re: Game Development: Surveyor's Delight

Postby SpacePig » Tue Aug 12, 2025 11:27 am

LaserSaysPew wrote:If you don't like it - that's not 90%, that's just you.


Okay, I'm alone, fine, just me then. But where are those other 800 people? Did they all go on a picnic to grill sausages? I'm not making anything up here—I'm seeing destroyed campsites and vandalism traces scattered across the map. In every new world, I see bodies being drowned to leave no trace behind. Out of ten neighbors who start playing nearby, only two or three remain alive, and they're also robbed multiple times or killed if they're not smart enough to quit the game and avoid discussing things with griefers. So don't try to put on some fake happy face and make me look like a hysterical fool.
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Re: Game Development: Surveyor's Delight

Postby Milarepa » Tue Aug 12, 2025 1:50 pm

SpacePig wrote:
LaserSaysPew wrote:If you don't like it - that's not 90%, that's just you.


Okay, I'm alone, fine, just me then. But where are those other 800 people? Did they all go on a picnic to grill sausages? I'm not making anything up here—I'm seeing destroyed campsites and vandalism traces scattered across the map. In every new world, I see bodies being drowned to leave no trace behind. Out of ten neighbors who start playing nearby, only two or three remain alive, and they're also robbed multiple times or killed if they're not smart enough to quit the game and avoid discussing things with griefers. So don't try to put on some fake happy face and make me look like a hysterical fool.

People like you deserve to be griefed and pestered over and over and I will happily do just that.
Feeling purely shitpost sock account, might delete later.
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Re: Game Development: Surveyor's Delight

Postby LaserSaysPew » Tue Aug 12, 2025 3:00 pm

SpacePig wrote:
LaserSaysPew wrote:If you don't like it - that's not 90%, that's just you.


Okay, I'm alone, fine, just me then. But where are those other 800 people? Did they all go on a picnic to grill sausages? I'm not making anything up here—I'm seeing destroyed campsites and vandalism traces scattered across the map. In every new world, I see bodies being drowned to leave no trace behind. Out of ten neighbors who start playing nearby, only two or three remain alive, and they're also robbed multiple times or killed if they're not smart enough to quit the game and avoid discussing things with griefers. So don't try to put on some fake happy face and make me look like a hysterical fool.


SpacePig wrote:In every new world, I see bodies being drowned to leave no trace behind.


Dude's walking around seeing naked alts drowned to spawn with your group after one of you found a suitable place/respawn at a different location/failed attempt at swimming and thinks "OH NOOOU, THEY ARE DROWNING THEM TO HIDE TRACES!"
Holy fuck, I bursted out laughing several times while trying to write it, lol. What traces are those exactly? xD And how were they drowned by someone else to hide those?

SpacePig wrote:...and make me look like a hysterical fool.


But you are a hysterical fool! Such a drama queen.

Where are those 800 people that used to play the game and now are not playing? Probably, playing something else? It's normal to play one game, then play another game, you don't have to stick to one you're unhappy with for your whole life, it's not marriage.
People get bored, people stop playing. Very little of it has to do with dying or their leather being stolen.
"not smart enough to quit the game" - if you don't like it - noone is forcing you to play, stop bitching. I wish you at least bitched about something relevant: qol for chores, dungeons not decaying, oceans having no loot, mightysheep being an asshole, winter being boring, quests existing, blacksmith credo requiring steel when the world is at level 3 cave. But nooo, you bitch about your dramatic delusions ffs.
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Re: Game Development: Surveyor's Delight

Postby The_Blode » Tue Aug 12, 2025 3:52 pm

SpacePig wrote:But where are those other 800 people?

i played for a while when the world began, set up my base forgetting how palisades + water work, was too close to a pond, couldn't build my walls, and i quit assuming this world would be a shorter one what with all the talk about 2 concurrent worlds and the whole hubbub over a steam release.

I really expected a new world by june. and now it's REAL hard to jump back in knowing we've had little news for so long and the next wipe could be literally any minute.
I believe you're not completely wrong but you are being a little hysterical.
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Re: Game Development: Surveyor's Delight

Postby magnet » Tue Aug 12, 2025 5:36 pm

Behold, Space Pig the Hysterical
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Re: Game Development: Surveyor's Delight

Postby AlexNT » Sun Aug 17, 2025 2:53 pm

Crest wrote:Can't believe we still have people (who have forum accounts that are like 5+ years old) that don't know how to start the game without getting fucked. It's incredibly easy to safely set up early on with just a small modicum of foresight.

I 100% can. It's kind of like expecting someone to enjoy swimming, when they are only given 15 min in a year to learn how to do it in the first place. With how far apart the new worlds are, you literally only get to try it a couple of times. You cannot realistically practice a World start without an actual World start, the conditions aren't nearly comparable. You can theorycraft, or have someone else teach you, but that's not what average players do.

That's why we like World starts so much: it's a unique experience. But in order to enjoy it, one has to be at least *somewhat* good at it. And that's where the degeneracy of 1 year+ Worlds comes into play. It's not unreasonable for *anyone* to fail their first 3-4 attempts at *anything* (often more). In Haven that's 5+ years. By that time most people quit.
Last edited by AlexNT on Mon Aug 18, 2025 3:34 pm, edited 8 times in total.
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