Game Development: Sleep Study

Announcements about major changes in Haven & Hearth.

Re: Game Development: Sleep Study

Postby Nictos » Mon Aug 31, 2026 4:16 pm

SnuggleSnail wrote:
Regulus2424 wrote:I've been privy to some of their convos and those feel like someone (the player reporting on the issue) explaining basic game mechanics to a sprucecap with one week of playtime (the actual fucking developer).


like 2 livestreams ago they talked about safepalis and loftar thought they were just somewhere people hung out prior to/after fighting. Safepalis being annoying during combat has been one of the most contentious PVP topics for at least 10 years. Half of the hermits in the game had safepalis. There must have been dozens of hours worth of nerds PMing them about it over the years. They somehow just didn't even know what their primary function is xd

they rly are just monkeys with typewriters. Nothing they do have any overarching design or intentionality behind it


While I admit you have great constructive criticism and you are not as retarded as you play off, you are technically also a "monkey with a typewriter" as you've proven to submit to your lowest basest desires. So again, projection. Maybe just archetypical Loki but as a directionless kid.

As for everyone else I can see the frustration - yall care about this game a lot when this is jorb's occasional painting canvas. The real question is - why has no one attempted to just make their own haven if this is such an issue? Wouldn't that make yall as lazy as him? Isn't the code open-source, even?
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Re: Game Development: Sleep Study

Postby SnuggleSnail » Mon Aug 31, 2026 4:40 pm

I don't rly wanna do a semantics argument (proceeds to do a semantics argument), but if I'm suggesting things that are all serving my "lowest basest desires" then my suggestions are pretty directed.

Calling Jorbtar monkeys with a typewrite is an accurate criticism. From the POV of as PVP nerd the game has changed genre like 5 times in the last 8 worlds, but if you asked Jorbtar when/why/what changed to have that impact he'd have no kurwa idea.
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Re: Game Development: Sleep Study

Postby Nictos » Mon Aug 31, 2026 4:54 pm

SnuggleSnail wrote:I don't rly wanna do a semantics argument (proceeds to do a semantics argument), but if I'm suggesting things that are all serving my "lowest basest desires" then my suggestions are pretty directed.

Calling Jorbtar monkeys with a typewrite is an accurate criticism. From the POV of as PVP nerd the game has changed genre like 5 times in the last 8 worlds, but if you asked Jorbtar when/why/what changed to have that impact he'd have no kurwa idea.


I'm mostly talking about the obsession with sexualizing anime girls, not your critiques. When you say monkey you're saying "A human who is is trapped by their own animal desires". Jorb doesn't display that, you do. I would agree if you said lazy druid with a typewriter.
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Re: Game Development: Sleep Study

Postby SnuggleSnail » Mon Aug 31, 2026 5:14 pm

?
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Re: Game Development: Sleep Study

Postby Nictos » Mon Aug 31, 2026 5:20 pm

SnuggleSnail wrote:?



This is Deflection — avoiding the actual substance of the critique. If you disagree, respond to the actual point.
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Re: Game Development: Sleep Study

Postby SnuggleSnail » Mon Aug 31, 2026 5:31 pm

?
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Re: Game Development: Sleep Study

Postby Nictos » Mon Aug 31, 2026 5:41 pm

SnuggleSnail wrote:?



Well, this proves my point, at least. :)
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Re: Game Development: Sleep Study

Postby sMartins » Mon Aug 31, 2026 6:00 pm

Do you consider all the above to be 'cancerous'?
Make friends with the other crabs or try to escape the bucket.
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Re: Game Development: Sleep Study

Postby Nictos » Mon Aug 31, 2026 6:04 pm

sMartins wrote:Do you consider all the above to be 'cancerous'?


Yes, and cancer is treatable. If you leave it, then the game dies.
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Re: Game Development: Sleep Study

Postby dUmbins » Mon Aug 31, 2026 7:10 pm

I believe there may be a fellow here who remains ignorant on the context of the Monkeys With Typewriters metaphor.
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