Game Development: Without Batting an Eye

Announcements about major changes in Haven & Hearth.

Re: Game Development: Without Batting an Eye

Postby proknah » Thu Sep 03, 2015 12:42 pm

With the payment solution company I just talked about.
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Re: Game Development: Without Batting an Eye

Postby Sevenless » Thu Sep 03, 2015 12:46 pm

jorb wrote:
Ixshy wrote:bat's killed my friend and he couldn't inherit, is this a bug? i don't think anything even happens when you press inherit

so basically you're stuck in god realm after you press inherit infront of the gravestone can't burn on the fire...


Right-clicking the runestone should set you up for inheritance, though you probably have a dearth of confirmation that you're doing it right. You still need to set a name as well. Then go into fire.

Should work.


It does work, definitely not much in the way of confirmation. Or continued information of what you're inheriting while you name/burn yourself.
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Re: Game Development: Without Batting an Eye

Postby RedKGB » Thu Sep 03, 2015 12:49 pm

jorb wrote:Xsolla accepts Paypal, yes.


Thank you
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Re: Game Development: Without Batting an Eye

Postby jorb » Thu Sep 03, 2015 12:56 pm

proknah wrote:With the payment solution company I just talked about.


Oh, ah, sorry. Misunderstood.

Again, loftar will be looking into it over the weekend, I hope. Not sure how long it takes to set up.
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Re: Game Development: Without Batting an Eye

Postby Huitsi » Thu Sep 03, 2015 1:28 pm

Dear Jorb and Loftar, can you please buff healing by a tiny notch.
I don't want it to be as fast as Legacy Haven's but this is way too brutal right now.

I like that wounds take a while and a cure to heal, but having 52 points of damage in nicks and knacks I feel
it's a bit unfair that it doesnt heal all of them at the same time, unless they really came into the same place.

As I was a kid who didn't mind a few nicks and knacks here and there I must say that they did heal the same time and didn't wait for others.

Also, if I die to the bats on my toon expect me to kill and butcher all of them with my new charecter.
Just like with boars KO'ing me as a defenseless newb, now I've hunted 60 of them without mercy. I'm still recovering from the trauma caused by bears.

Thanks for updating the game faster, however I am not thankful that you made it even rougher than it was. Challenge is good and all but it should be fair.
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Re: Game Development: Without Batting an Eye

Postby Procne » Thu Sep 03, 2015 1:39 pm

rewan wrote:
jorb wrote:At least with the ants I kind of feel that; any accident involving them is so ridiculously easy to avoid that I don't mind them being dangerous. But bats might be a bit much.

With new char in 2 first hours in game, when you want to get some curio from ant hill, when you don't know new mechanics, yes, they deal tons of dmg, and then when you already know how to avoid dmg, you have 15 hhp and cant' heal yourself.
I fight with fox/badger/ants with 4 hhp and take no dmg, but it's now, whe i can't get more then 11 hhp.

after prev update i can now get alt with 5 ua in 2 min, and kill all of those little insect whit no damage taken. But my main still suffer from old wounds.

It's called "learning". Pain is your best teacher. If you want to make learning painless then you will have to remove all challenge from the game.

BTW am I the only one who thought it's not a good idea to raid an anthill which is guarded by unusually fast ants? I have never attacked such anthill, and the only time I got KOed by ants was when my client crashed
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Re: Game Development: Without Batting an Eye

Postby dvsmasta » Thu Sep 03, 2015 1:55 pm

jorb wrote:
dvsmasta wrote:I tried multiple times to add gauze to cruel incision but it wont let me.


Is your second headslot free?



that was the problem - didnt look to see it in the equip slot. thank you
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Re: Game Development: Without Batting an Eye

Postby smileyguy4you » Thu Sep 03, 2015 1:56 pm

Huitsi wrote:Dear Jorb and Loftar, can you please buff healing by a tiny notch.
I don't want it to be as fast as Legacy Haven's but this is way too brutal right now.

I like that wounds take a while and a cure to heal, but having 52 points of damage in nicks and knacks I feel
it's a bit unfair that it doesnt heal all of them at the same time, unless they really came into the same place.

As I was a kid who didn't mind a few nicks and knacks here and there I must say that they did heal the same time and didn't wait for others.

Also, if I die to the bats on my toon expect me to kill and butcher all of them with my new charecter.
Just like with boars KO'ing me as a defenseless newb, now I've hunted 60 of them without mercy. I'm still recovering from the trauma caused by bears.

Thanks for updating the game faster, however I am not thankful that you made it even rougher than it was. Challenge is good and all but it should be fair.



maybe its so you havent mastered the whole game in a week...think more long term imo nyways
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Re: Game Development: Without Batting an Eye

Postby Strah » Thu Sep 03, 2015 2:04 pm

Loftar has on his plate for the coming weekend to look in on switching payment provider from Paypal to Xsolla, the latter being a payment aggregator seemingly providing every payment option under the sun, including support for Russia/CIS.

Please do it ASAP. I'm low on playtime and gaypal does not give me option to throw ten bucks at you.
Oh and how do you count playtime? I think i should have over 18 hours instead of 4 assuming i had 48 initially.
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Re: Game Development: Without Batting an Eye

Postby trinh » Thu Sep 03, 2015 2:29 pm

jorb wrote:
Delamore wrote:Ant nest with 4 ants, one is fast and catches you unaware. If you have any less than 46 HHP this is a perma death.

Engage them one by one. Don't provoke them. Again, easy to avoid that death.

Hum I was killing them one by one, but they seem to respawn in seconds :/
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