by LadyGoo » Thu Nov 12, 2015 4:33 am
The intention is good, but not well-thought in my point of view. We would rather have 2 weeks without any patches and wait for you guys to introduce a complex solution/patch for an issue. Right now it looks like you are doing bits here, fixing a half of this, want to have a bit of fun somewhere (Walhalla, Towers).
Implementing the system like this solely without any counter-action just makes the game less sandbox-like. We love the idea that players can do whatever they wish to and change the world around them. In previous worlds ramming places was quite hard, but doable: people would use crossroads and checking walls would be a separate part of their routine (now everyone checks the walls because they leave them); you could box your ram; you could roll it and dry for 8 hour after 1 day of waiting and etc.
Right now you would be able to ram only an abandoned settlement, since the ram might be spotted. Moreover, there is no way you can ram the second perimeter without it being destroyed.
If you really think nothing has changed, that is not true. Previously you could have to get inside of a village and hope it would have some gates open (50 to 50% chance). The patch just reduced the worth of raiding a brick-walled village to literally nothing. While noobs in fences and palisades are still vulnerable. So, I can foresee bunch of angry people just pillaging everything and everyone they can see.