I have played as a hermit in 3 worlds now, I can compare my progress now to the previous times. In Hafen the progress feels like molasses. I recently finished my brick wall, and I have spent every time in game working towards that goal. I started at the start of this world.
The reason is: Lack of easy trading. (No bear cape, no forge rings, no high quality pickaxe, no cows and then no cheese for example means sloooooow progress)
When that seems to now be possible I will be introduced to another hurdle: The current fate system that limits my ability to find tradeable curios. This world I cannot produce or forage anything that is even remotely interesting to those I want to trade with. I am getting ready to build a village idol and this charterstone to at least have the possibility, but I am not sure how I can use the option without trading with sub-tokens. I am quite happy to support the game through the store like that atm,but I don't want to that to be my only option in the future.
While competition is of no interest to me, I still like to see some progress - albeit slow - over time. The great challenge for the devs is to balance it so the frustration vs accomplishment works - even for players like me.
I am still here though.