Divine Intervention: Herald et Consortes vs. Dev Team

Announcements about major changes in Haven & Hearth.

Re: Divine Intervention: Herald et Consortes vs. Dev Team

Postby Ø » Wed Jan 10, 2024 12:25 am

DonVelD wrote:
3knopo4niy wrote:
terechgracz wrote:This water didn't caused so much issue as you say. Water quality higher by Wq will cause you to get up to W/5 higher tree q, in this case it's +32q. Not really game breaking at this point. You can calculate this yourself either simulating using excel or figure that out on paper (it's called fixed point).


ahahaha you are funny, apparently you don’t understand anything about the game, if you think that water is only needed for planting trees.

literally useless in any other case, maybe you're unexperienced enough to think that taproot lacing matters


No one uses Hardened Leather or Silk or countless other things in this game.
NOOOOO MY PANCAKES! NOT MY PANCAKES! :lol:
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Re: Divine Intervention: Herald et Consortes vs. Dev Team

Postby strpk0 » Wed Jan 10, 2024 12:32 am

Ø wrote:Hardened Leather or Silk


kind of proving his point :?
Granger wrote:Fuck off, please go grow yourself some decency.

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Re: Divine Intervention: Herald et Consortes vs. Dev Team

Postby Ø » Wed Jan 10, 2024 12:42 am

strpk0 wrote:
Ø wrote:Hardened Leather or Silk


kind of proving his point :?


i mean... its funny tho
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Re: Divine Intervention: Herald et Consortes vs. Dev Team

Postby Apocoreo » Wed Jan 10, 2024 12:57 am

Ø wrote: Everyone else seems so... one dimensional...


Destroy them all, we refused this advantage, tis only fair no one should keep their advantagese
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Re: Divine Intervention: Herald et Consortes vs. Dev Team

Postby dt01cpt01 » Wed Jan 10, 2024 1:11 am

On a side note, having collective magic rituals like that would be fun. Like sing together for a rain, or for better crops, or for luck in hunt, or for better water, or for golden taurus, whatever.
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Re: Divine Intervention: Herald et Consortes vs. Dev Team

Postby Ø » Wed Jan 10, 2024 1:22 am

Apocoreo wrote:
Ø wrote: Everyone else seems so... one dimensional...


Destroy them all, we refused this advantage, tis only fair no one should keep their advantagese


*shrug* We wouldn't be impacted directly, but how many would quit?

dt01cpt01 wrote:On a side note, having collective magic rituals like that would be fun. Like sing together for a rain, or for better crops, or for luck in hunt, or for better water, or for golden taurus, whatever.

Would be kind of cool. Maybe make a post in C&I. For the sake of argument... How many alts does it take to get to the center of a tootsie-pop? If you watched the "apology" video and saw how many alts ChildhoodObesity had for water well you might reconsider enabling such a thing.
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Re: Divine Intervention: Herald et Consortes vs. Dev Team

Postby 3knopo4niy » Wed Jan 10, 2024 2:10 am

DonVelD wrote:
3knopo4niy wrote:
terechgracz wrote:This water didn't caused so much issue as you say. Water quality higher by Wq will cause you to get up to W/5 higher tree q, in this case it's +32q. Not really game breaking at this point. You can calculate this yourself either simulating using excel or figure that out on paper (it's called fixed point).


ahahaha you are funny, apparently you don’t understand anything about the game, if you think that water is only needed for planting trees.

literally useless in any other case, maybe you're unexperienced enough to think that taproot lacing matters



I don’t know, maybe you’ve never made Lue for a Anvil, Kiln and everything that needs white clay? wood is also the engine of all progress, here every experienced player fights for quality, and you want to tell me “ha-ha dude, water 259 does not affect anything”
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Re: Divine Intervention: Herald et Consortes vs. Dev Team

Postby Stoneface » Wed Jan 10, 2024 3:00 am

Could always make every well currently built ingame right now q260, that would remove any benefit and everyone would be on level playing field ;)
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Re: Divine Intervention: Herald et Consortes vs. Dev Team

Postby jock » Wed Jan 10, 2024 3:22 am

jock wrote:
jock wrote:This is another reason wells and other mechanics need a catch-up. if a well is ahead other wells dug should not cost extra till they reach that same quality.



This places a player check on top of ensuring everyone can play on the same level and reduces the power of finding 1 good spot for water in the world forever.


This same logic of digging deeper could then also be applied to resources at different increases e.g. dig pit clay deeper for higher pit clay.
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Re: Divine Intervention: Herald et Consortes vs. Dev Team

Postby Timucuax » Wed Jan 10, 2024 3:47 am

i need to know if we are reseting so i can have some rest before the w16 :D
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