![Trollface ¦]](./images/smilies/troll.gif)
Do a harsh diminishing returns system where the in the event of 20 people aggroing a single person, each of the twenty does a 20th of the average damage of the bunch. A bit like how you attempted to prevent brazier spam in Salem. That way more is way worse, and only manual maneuvering will make a small war party of real people worth using as opposed to a party of (hopefully no more than derpy) bots.
![Trollface ¦]](./images/smilies/troll.gif)