ven wrote:I can't believe I'm going to agree with ozzy on this one, even if in part.
From my perspective, it's disheartening to see pvp gets all the love. It's been a while now that we've been seeing updates focused on combat. I understand this is meant to encourage interaction, and I dont deny it could indeed work that way, but I disagree that's a good thing because it has been turning the game into something I dont want to play. As I mentioned before, if I wanted to play a moba where all is geared towards combat and where death has no meaning, I'd play something else. In my opinion all this is making haven less unique.
Yet, despite pvp being constantly tweaked to make the game more enjoyable for most players possible, people still quit. Right now we're only about 60 players above the w7 average, which was, by definition, a dead world. It's hard to be certain on these things but this at least suggests people dont quit because of too little combat.
I like to think continuous gameplay would be more appealing if updates were rather aimed at creating a living world and alternative forms of endgame interaction. Even non-combat forms of player conflict would nice. Or, at least, some better quests for noobs, especially ones explaining non-obvious stuff like claim shields, satiations and the new death mechanics.
What on earth are you talking about? The ratio of combat updates vs content updates is like 1:5. Content gets most of the love, combat occasionally gets some changes like "no permadeath" and "powerups" but most complains me and some people I know, in regard to useless moves and move suggestions, never came into play (or, did once).
I must note that non-PvP players are much more whiny than PvP players in that, when a non-PvP update comes out, there's no PvP players whining about it, but when a PvP update comes out you have posts like this. I feel like this is "disheartening" to the devs themselves.
Sevenless wrote:I'm not arguing for or against powerups from a pvp point of view. PvE wise they're kinda cluttery so I'm not a fan.
Ehh PvP wise foragables on the floor are cluttery, but it doesn't really matter