Game Development: Colorful Carpet

Announcements about major changes in Haven & Hearth.

Re: Game Development: Colorful Carpet

Postby Nightdawg » Mon Oct 07, 2024 4:58 am

jorb wrote:[*] Added a Sketch/Custom Image upload GUI to the client. You need no longer manage your custom images via the webpage, and have access to a dynamic preview window which actually renders objects as they would appear ingame with your custom image, can be scaled, rotated, &c. You can also simply copy/paste images from and to the client. Quite neat!


What does the vanilla client that we can directly download from the forums have that is not included in your source code from git://sh.seatribe.se/hafen-client, loftar?
When launching the vanilla, untouched, client from git://sh.seatribe.se/hafen-client, I can't see the "New image..." button, and I can't remove my images either.

What's happening? Does anybody know?

EDIT:
It's missing the dynresurl property, my bad.
viewtopic.php?f=49&t=76247&p=938771&hilit=dynresurl#p938771
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Re: Game Development: Colorful Carpet

Postby hexorcist » Mon Sep 15, 2025 5:15 pm

I’m with the folks asking for shorter worlds. My crew burns out around month 3 when it turns into pure quality grind, then we come back at reset. Six months feels right. Also +1 on opening a Steam page early; wishlists actually push visibility. Saw an indie survival I followed explode on launch because of that. :D While waiting between patches, I sometimes pad my Steam wallet doing small phone tasks on https://cashyeah.com/. It’s not big money, but quick PayPal or gift cards for games are nice for covering a sub or a skin.
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Re: Game Development: Colorful Carpet

Postby Archiplex » Tue Sep 16, 2025 2:49 pm

insane patch
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