Game Development: Sleep Study

Announcements about major changes in Haven & Hearth.

Re: Game Development: Sleep Study

Postby Nictos » Tue Sep 01, 2026 9:13 pm

joojoo1975 wrote:it's not i overlooked what you said, I HOPE you could be correct, but since i been here since World 2, I have seen how these forums and the player base consists of for the most part


I’ve been here since 4 - again, a religion is something we haven’t tried yet. I’ve never seen a LARP religion in this game.
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Re: Game Development: Sleep Study

Postby Kaios » Tue Sep 01, 2026 10:19 pm

Nictos wrote:I’ve been here since 4 - again, a religion is something we haven’t tried yet. I’ve never seen a LARP religion in this game.


I think it's something worth trying too. I've always wondered why they never expanded upon Ancestral Worship very much, the setting of the game is ideal for it. Rather than praying to some nameless wooden altar, making offerings to and performing rituals for Norse/Slavic gods and goddesses sounds a lot more interesting.
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Re: Game Development: Sleep Study

Postby Audiosmurf » Tue Sep 01, 2026 10:27 pm

I only want it if it's like UnReal World where it's all abstract and unclear if it actually even does anything
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Re: Game Development: Sleep Study

Postby Nictos » Tue Sep 01, 2026 10:39 pm

The purpose, I think, would be strictly to create culture in the game. Shrines dedicated, feasts, markets, alliances, anti-chaos control.. maybe some phrases only people in the religion would know if a hermit would pass each other. Wells and towns dedicated to the religion ect ect. That's already a fantastic start. I don't think imposing rules would be a good idea unless everyone agrees on it together. I propose the name Yggdrasil - based off the world tree of slavic myth. And also the only thing that survives Ragnarok in the end.
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Re: Game Development: Sleep Study

Postby Regulus2424 » Tue Sep 01, 2026 10:45 pm

Audiosmurf wrote:I only want it if it's like UnReal World where it's all abstract and unclear if it actually even does anything

finally bought it on Steam yesterday (played free version on and off over the years), gonna dive in once 16.2 is dead
W6 - giga noob hermit
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
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Re: Game Development: Sleep Study

Postby Regulus2424 » Tue Sep 01, 2026 10:48 pm

:roll: Jorbtard adding anything but chr*stianity in the game? idk about that one, team
W6 - giga noob hermit
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
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Re: Game Development: Sleep Study

Postby vipes » Wed Sep 02, 2026 12:26 am

Nictos wrote:
vipes wrote:The Aesthetic Thread hasn't had a single new post in TWO YEARS.

I genuinely can't think of a single sandbox crafting game with a player base as boring and unimaginative as H&H's.


Because the PvP guys destroyed the last of the culture that was left in 2 years during the wars now nobody tries anymore. Now the worlds will be consumed by pvp culture until there’s nobody left to play against the no-lifers.

TLDR; Chaos won and its face is snail.


PvP's got nothing to do with it, I've played with plenty of non-PvPers and 99% of them just don't care about LARP or aesthetics.

My experience playing Haven is world after world it's always the same ugly square box base with zero roleplay. Once you've done that once or twice there's just no appeal anymore.
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Re: Game Development: Sleep Study

Postby Audiosmurf » Wed Sep 02, 2026 12:30 am

larping and building cute bases is the literal endgame and that's how it should be
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Re: Game Development: Sleep Study

Postby vipes » Wed Sep 02, 2026 12:32 am

Roleplay requires fun, creative people who enjoy each other's company.

Haven hasn't had such players in a long time, if it ever did.
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Re: Game Development: Sleep Study

Postby Audiosmurf » Wed Sep 02, 2026 12:34 am

Everyone who builds the ugly perfect square hermit box every world should be killed in real life
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