Game Development: Sleep Study

Announcements about major changes in Haven & Hearth.

Re: Game Development: Sleep Study

Postby Zephroze » Wed Sep 02, 2026 2:37 am

I pushed my friends to help make pretty base every world and this world I made a little spot in the middle and they love it.
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Re: Game Development: Sleep Study

Postby Nictos » Wed Sep 02, 2026 3:07 am

Audiosmurf wrote:Everyone who builds the ugly perfect square hermit box every world should be killed in real life


That religion already exists it's called islam

Anyway its been fun, if the forum clown arrived that means the party is over. I learned a lot about myself and changed nothing and that's a tuesday. Back to the void.
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Re: Game Development: Sleep Study

Postby Soukuw » Wed Sep 02, 2026 4:43 am

Audiosmurf wrote:Everyone who builds the ugly perfect square hermit box every world should be killed in real life

I love my compound, the last time I built it I even made the central wall NOT a perfect square which was quite and artistic leap for me.
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Re: Game Development: Sleep Study

Postby pagsiu » Wed Sep 02, 2026 8:55 am

Audiosmurf wrote:Everyone who builds the ugly perfect square hermit box every world should be killed in real life

By their fruits you shall know them.

Anyway, where patch? It's already wednesday; wake up, gnomes.
Marking forum read since World 2.
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Re: Game Development: Sleep Study

Postby abt79 » Wed Sep 02, 2026 1:18 pm

vipes wrote:Roleplay requires fun, creative people who enjoy each other's company.

Haven hasn't had such players in a long time, if it ever did.

Incorrect, absurd, Dakkan lives in snail’s village you crude ignoramus, that dude’s absolutely addicted to wheelbarrowing dirt, and there are plenty more pretty-building larpers. If anything’s killed that drive it’s ““““short”””” “experimental” worlds in which people ask themselves: why bother?

If anything, this tells us that there’s no cool larp shit in your vilej
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Re: Game Development: Sleep Study

Postby vipes » Wed Sep 02, 2026 6:27 pm

abt79 wrote:there are plenty more pretty-building larpers.


Exceptions exist but they're hardly "plenty." We're talking one in a hundred at best. I've played in both small and huge villages and basically no one cared about this stuff, and the few who did just didn't have the energy or creativity to turn it into reality.

If anything’s killed that drive it’s ““““short”””” “experimental” worlds in which people ask themselves: why bother?


There wasn't much of that drive before 16.1 either. And W16 is still there.

If anything, this tells us that there’s no cool larp shit in your vilej


Yeah, nor in most other villages. That's the problem.
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Re: Game Development: Sleep Study

Postby abt79 » Wed Sep 02, 2026 7:47 pm

you problem
be the change
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Re: Game Development: Sleep Study

Postby Nictos » Fri Sep 04, 2026 4:40 am

Let it be known this is the last thread where Snail got canonically hammered. RIP you cancerous creature, may you never return and may the salt be concentrated on your ashes.
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Re: Game Development: Sleep Study

Postby AliExpressMerchant » Sun Sep 06, 2026 5:35 pm

Zzz
Selling high quality tools for tokens. PM for more details
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Re: Game Development: Sleep Study

Postby dUmbins » Sun Sep 06, 2026 8:43 pm

The aim. The fear. The fortune.
I have crabs.
I'd hardly call anything the 120 Days of Sodom of our times. » special thanks to nutters
I only logged in to mark the forums read. by jorb » 2 Dec 2025, 06:07
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