Game Development: Without Batting an Eye

Announcements about major changes in Haven & Hearth.

Re: Game Development: Without Batting an Eye

Postby jorb » Thu Sep 03, 2015 8:21 pm

Felkin wrote:So, Jorb, every day I see a new game development thread, should I instantly prepare myself mentally to read about yet another way to ruin my haven life even more? You took my HHP. Now you took my cave dwelling. What's next? Random sinkholes? Rodents entering houses and eating items? hm? T_T (Nearly died to a bat 3 times today, my love for the game grew even more with each one (is that even possible at this point?)).

Plz more. I want 95% of the population to experience a death this world on their mains. <3


Bwhahaha.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Re: Game Development: Without Batting an Eye

Postby Luckdemon » Thu Sep 03, 2015 8:24 pm

jorb wrote:
Felkin wrote:So, Jorb, every day I see a new game development thread, should I instantly prepare myself mentally to read about yet another way to ruin my haven life even more? You took my HHP. Now you took my cave dwelling. What's next? Random sinkholes? Rodents entering houses and eating items? hm? T_T (Nearly died to a bat 3 times today, my love for the game grew even more with each one (is that even possible at this point?)).

Plz more. I want 95% of the population to experience a death this world on their mains. <3


Bwhahaha.


Jorb needs to grow a magnificent beard so he can stroke it while doing that evil laugh. Then record and put gif on forums. plz? :)
jorb wrote:Figured it was just A FUKKEN SPRUCE CAP! ¦]
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Re: Game Development: Without Batting an Eye

Postby jorb » Thu Sep 03, 2015 8:25 pm

Will consider.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Re: Game Development: Without Batting an Eye

Postby Myrgard » Thu Sep 03, 2015 8:32 pm

I really enjoy it when it's not an achievement to kill every living thing in your grid but simply to survive the day without being killed by literally every living thing... scratch that rabbits don't kill... hey jorb why not reintroduce that were-rabbit from salem :twisted:
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Re: Game Development: Without Batting an Eye

Postby Kronicstrafe » Thu Sep 03, 2015 10:04 pm

jorb wrote:words


"Changed the UI Fraktur font to a perhaps slightly more readable one. Cry everytiem, nevar forget."

Add an option to change font size/ UI size since playing this game on a 1440p is illegible. Make the game a single payment with microtransactions and 24-48 hours of free to play time so people know what they are getting into.
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Re: Game Development: Without Batting an Eye

Postby jorb » Thu Sep 03, 2015 10:06 pm

Maybe so, but no need to quote the whole announcement post, bro.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Re: Game Development: Without Batting an Eye

Postby Jake024d » Thu Sep 03, 2015 10:27 pm

After reading the first two pages of comments I am sure glad I didn't decide to live in a cave.
Quis custodiet ipsos custodes.

jorb wrote:I'm pretty badass.


jorb wrote:How many threads on this topic do we need?


Support the devs, #JORBTAR2016
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Re: Game Development: Without Batting an Eye

Postby Maldrad » Fri Sep 04, 2015 12:11 am

Dear devs,

Any chance that we will see beds in future patches?
I understand that with travel weariness gone they have no practical purpose, but still, they are making interior of the house so cosy and homey!
And you could also make beds regenerate Energy, if a character logs out via "Sleep" option.

I miss my spruce bed so much :(
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Re: Game Development: Without Batting an Eye

Postby Burzan » Fri Sep 04, 2015 12:19 am

Maldrad wrote:Dear devs,

Any chance that we will see beds in future patches?
I understand that with travel weariness gone they have no practical purpose, but still, they are making interior of the house so cosy and homey!
And you could also make beds regenerate Energy, if a character logs out via "Sleep" option.

I miss my spruce bed so much :(

Maybe make sleeping in beds heal wounds slightly faster.
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Re: Game Development: Without Batting an Eye

Postby simimi » Fri Sep 04, 2015 12:41 am

And you could put your head under the sheets to avoid cellar bats while trying to sleep.
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