Game Development: Another Touch of Fix

Announcements about major changes in Haven & Hearth.

Re: Game Development: Another Touch of Fix

Postby r21187 » Wed Mar 08, 2017 10:40 pm

Ozzy123 wrote:
r21187 wrote:sorry english is not my easy thing for me


Patchnotes aren't written in english, they are written in jorb-ish, even native speakers have problems with understanding what jorb means.


this made me laugh so hard xD

they say the same thing in my country about me xD
ven wrote:After reading this thread I'm considering playing again just to make some metal and buy 22 boats from this guy.

jorb wrote:Ok, will buff.
(Still waiting)
loftar: The inner chaos of the Jorbian mind is hard to conceal. :)
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence? :)
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Re: Game Development: Another Touch of Fix

Postby jordancoles » Wed Mar 08, 2017 10:43 pm

ChildhoodObesity wrote:
Pan_w_okularach wrote:ok i got an idea
what if you start combat with 50 coins and it's capped at 50 - can't get above that
but IP's are no longer bound to specific targets instead becoming an inherent parameter of your character the same way your openings are. in other words you can spend IP's on attacks against any target or to reduce your openings
with a little bit of rebalancing(cost of attacks should probably be increased) this could be a solid fix imo

i LIKE IT

Idk sounds like op knock spams would just take over and rage alts would dip into burrows to drop agro and reset ip
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

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Re: Game Development: Another Touch of Fix

Postby jordancoles » Wed Mar 08, 2017 10:44 pm

ChildhoodObesity wrote:Zig-Zag being the only good move to reduce red now giving your OPPONENT(S) endless coins to spam the most overpowered attack (knock teeth out) is a bit ridiculous, especially considering the ip is going to every single person you're aggrod to.

There is no proper defense for blue/green, if someone were to run both flex and punch and simply just use Uppercut they would deal insane amounts of damage and stand no chance at defending themselves. The same goes for just punch/flex spams if two people are just using opknocks against you there's no possible way to lower blue/green where with red/yellow it's balanced.

Artful/Dash cooldown is so high that no one will ever use them again.

Combat will most likely be people spamming sidestep, quickdodge, and zig-zag while getting beat on. As COLESIE said once someone starts attacking you and you are defending it's extremely difficult or impossible hehe to properly transition into going on offense.

If people actually test this combat and try decks like this you'll see defense spam isn't the best strat hehe.

TBH the combat system before was pretty amazing, better than it ever was regardless of spar coins. I think the best response to artful coins is just adding a coin limit of 50 and making it so that spars drop immediately upon entering real combat. Obviously that doesn't fix stacking on friends but 50 coins isn't anything ridiculous and in a real fight you will burn through 50 on just defenses extremely fast. 50 is also a good number for attacking/defending when prestacked coins aren't involved. The cap would also allow for more coin management to be a nice skill you gotta get down hehehe.

DDDsDD999 wrote:Could make it so using an IP move (or at least defensive ones) drains IP from all aggro instances.

in response to stacking 50 on multiple ppl

Revert all changes and do this tbh
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

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Re: Game Development: Another Touch of Fix

Postby loftar » Wed Mar 08, 2017 10:52 pm

Since some people apparently have claim setups that were broken by the Rummaging changes, I am considering making a one-time transition that adds Rummaging permissions to p-claim and village groups that currently have Vandalism rights. If any of you have reasons to object to this, please say so, or I will push it in a couple of hours.
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Re: Game Development: Another Touch of Fix

Postby Granger » Wed Mar 08, 2017 10:59 pm

loftar wrote:Since some people apparently have claim setups that were broken by the Rummaging changes, I am considering making a one-time transition that adds Rummaging permissions to p-claim groups that currently have Vandalism rights. If any of you have reasons to object to this, please say so, or I will push it in a couple of hours.


Good plan, no objections but applause that you'll fix the problems created by the update in a somewhat timely manner.

PS: why vandalism only, if theft would allow to actually remove objects from the claim (instead of just moving them around, as it's currently forbidden by missing rummaging right)?
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Re: Game Development: Another Touch of Fix

Postby r21187 » Wed Mar 08, 2017 11:00 pm

loftar wrote:Since some people apparently have claim setups that were broken by the Rummaging changes, I am considering making a one-time transition that adds Rummaging permissions to p-claim groups that currently have Vandalism rights. If any of you have reasons to object to this, please say so, or I will push it in a couple of hours.


DONT DO IT!!!!

i was mistakenly yesterday after stole lock me outside of my palli with not key

what if i will ask for the master key? was my mistake for the mechanics of the game

will you in then be grating wishes everywhere for mistake of that kind?

the same they should be at this time have this kind of stuff solved

but they say thins like "the owner wont be here until weekends" and stuff like that

is mistake of the game? i dont think so

i see unfair you do that cause they ask it when if anyone made a mistake like i do and ask for help they wont have a positive answer

let them wait at last a few days before do that loftar i see so unfair you are about to do that right away cause they made that mistake is not like cannot be fixed is just a minor problem they will solve in time

p.s my master key was inside my pali and my hearth fire in the farm with not way get inside the block of palli were was the key thanks god i forgot a master key in a hidden place but still i see unfair you do that for them when if a noob ask for a favor for a mistake they do you wont be doing anything
Last edited by r21187 on Wed Mar 08, 2017 11:01 pm, edited 1 time in total.
ven wrote:After reading this thread I'm considering playing again just to make some metal and buy 22 boats from this guy.

jorb wrote:Ok, will buff.
(Still waiting)
loftar: The inner chaos of the Jorbian mind is hard to conceal. :)
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence? :)
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Re: Game Development: Another Touch of Fix

Postby Pan_w_okularach » Wed Mar 08, 2017 11:01 pm

jordancoles wrote:Idk sounds like op knock spams would just take over

increase the cost for opp knocks - problem solved
jordancoles wrote:rage alts would dip into burrows to drop agro and reset ip

that'll take about as much time as getting 20 coins from scratch plus it shouldn't just reset it should slowly regain over time
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Re: Game Development: Another Touch of Fix

Postby jordancoles » Wed Mar 08, 2017 11:09 pm

r21187 wrote:
loftar wrote:Since some people apparently have claim setups that were broken by the Rummaging changes, I am considering making a one-time transition that adds Rummaging permissions to p-claim groups that currently have Vandalism rights. If any of you have reasons to object to this, please say so, or I will push it in a couple of hours.


DONT DO IT!!!!

i was mistakenly yesterday after stole lock me outside of my palli with not key

what if i will ask for the master key? was my mistake for the mechanics of the game

will you in then be grating wishes everywhere for mistake of that kind?

the same they should be at this time have this kind of stuff solved

but they say thins like "the owner wont be here until weekends" and stuff like that

is mistake of the game? i dont think so

i see unfair you do that cause they ask it when if anyone made a mistake like i do and ask for help they wont have a positive answer

let them wait at last a few days before do that loftar i see so unfair you are about to do that right away cause they made that mistake is not like cannot be fixed is just a minor problem they will solve in time

p.s my master key was inside my pali and my hearth fire in the farm with not way get inside the block of palli were was the key thanks god i forgot a master key in a hidden place but still i see unfair you do that for them when if a noob ask for a favor for a mistake they do you wont be doing anything

Alright I think I'm just going to ignore this guy lol
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

Check out my pro-tips thread
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Re: Game Development: Another Touch of Fix

Postby loftar » Wed Mar 08, 2017 11:15 pm

r21187 wrote:DONT DO IT!!!!

Sorry, but that was really the only part of your post that I could understand. I couldn't really perceive that there was any important reason to not do it from the rest of your post. If I'm wrong about that, please try to clarify.
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Re: Game Development: Another Touch of Fix

Postby r21187 » Wed Mar 08, 2017 11:18 pm

jordancoles wrote:Alright I think I'm just going to ignore this guy lol


You always ignore me sempai

And loftar what i try to say

if a player get stuck outside their palli cause they left or lost the master key

wil you teleport the master key to their inventory every time they ask?

the same

what logic as to left master key inside and no way to get inside? or let the only guy that control the claim being offline since forever?

is fault of the pacth or their fault?

even when the problem is with them and not in the update you go and let them have again their way?

i mean is not like something that has destroyed village they will get again control of the claim of what they left outside by their own hand

so i dont see a reason to do that or at last so soon
ven wrote:After reading this thread I'm considering playing again just to make some metal and buy 22 boats from this guy.

jorb wrote:Ok, will buff.
(Still waiting)
loftar: The inner chaos of the Jorbian mind is hard to conceal. :)
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence? :)
r21187
 
Posts: 414
Joined: Wed Apr 23, 2014 2:17 pm
Location: hidden in a cave

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