Divine Intervention: Friends of Gerdgen

Announcements about major changes in Haven & Hearth.

Re: Divine Intervention: Friends of Gerdgen

Postby Sacraer » Fri Nov 09, 2018 3:47 pm

NOOBY93 wrote:
Sacraer wrote:Image[/url] upload image


how ironic it turned out to be not sarcasm and this topic appeared

Your autism is showing, work on your irony recognition


are you always so toxic when you are almost roasted?
Sacraer
 
Posts: 107
Joined: Thu Oct 25, 2018 11:11 am

Re: Divine Intervention: Friends of Gerdgen

Postby ChildhoodObesity » Fri Nov 09, 2018 3:47 pm

its so funny to me that these guys are trying so hard to get us banned because we finally have a bit higher stats than them, what a fuckin joke lol
User avatar
ChildhoodObesity
 
Posts: 4165
Joined: Tue Apr 10, 2012 8:16 am

Re: Divine Intervention: Friends of Gerdgen

Postby Sacraer » Fri Nov 09, 2018 3:47 pm

Vert wrote:
Sacraer wrote:Image upload image

I'm waiting for TROLEX to delete this message in the Discord Community Fair

I thought you were joking ... and you seem to be really proud of the fact that you are abuse a bug


its really strange than someone who play 24/7 get more stats than you.
while you play albion.

only he raised these stats for 2 weeks after death which is almost 3kkk lp
Sacraer
 
Posts: 107
Joined: Thu Oct 25, 2018 11:11 am

Re: Divine Intervention: Friends of Gerdgen

Postby ElGato » Fri Nov 09, 2018 3:48 pm

but u know he is using another character???
burgingham wrote:We are all Gato, and Gato is Delamore of course. Goons blablabla...

Caradon wrote:Gato, the anti-ghandi

Sabinati wrote:yeah we're gonna kill you gato!!!
User avatar
ElGato
 
Posts: 1945
Joined: Tue Nov 10, 2009 2:10 am

Re: Divine Intervention: Friends of Gerdgen

Postby Sacraer » Fri Nov 09, 2018 3:49 pm

ChildhoodObesity wrote:its so funny to me that these guys are trying so hard to get us banned because we finally have a bit higher stats than them, what a fuckin joke lol

BIT HIGHER :D
Sacraer
 
Posts: 107
Joined: Thu Oct 25, 2018 11:11 am

Re: Divine Intervention: Friends of Gerdgen

Postby Ozzy123 » Fri Nov 09, 2018 3:49 pm

People seem to not understand that it took fucking months to build the roads to questgivers from Gerdgen. Then it took a lot of time to get cheese and pepper to get 10k charisma, then you needed to do quests for like 10 hours a day getting shitloads of +1 local bat quality rewards and SOMETIMES you got a 2kk base LP reward, do that for many hours every day and yeah you can boost your stats up but it's all hard work and everyone could do that. Now people will still be able to do that, just need to build another road system to another "Gerdgen".

While we are at the topic of abusing mechanics, AD has like 3 "safe palisades" around Community Fair that they can run into at every fight. They have safe palisades around every single village. I would call that abusing visitors debuff, these palisades should also get nuked.

Sacraer wrote:only he raised these stats for 2 weeks after death which is almost 3kkk lp


He didn't raise them "after he died" cuz he is using another character you dumb fuck, character that already had high stats when he got it.
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke


viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
User avatar
Ozzy123
 
Posts: 2476
Joined: Sat Feb 11, 2012 4:27 pm

Re: Divine Intervention: Friends of Gerdgen

Postby Forest » Fri Nov 09, 2018 3:50 pm

Mario_Demorez wrote:Well you do know that they’re not brave enough to punish half their player base. Too scared to lose 50% of their active players.

so, if 50% ppl use bug its normal? but when 3-4 ppl use bug this shit?
User avatar
Forest
 
Posts: 82
Joined: Wed Apr 13, 2011 8:51 pm

Re: Divine Intervention: Friends of Gerdgen

Postby DDDsDD999 » Fri Nov 09, 2018 3:51 pm

Sacraer wrote:

Image
You might need this.
Image
Image
Image
Image
Image
User avatar
DDDsDD999
 
Posts: 5669
Joined: Fri Jul 02, 2010 12:31 am

Re: Divine Intervention: Friends of Gerdgen

Postby Sacraer » Fri Nov 09, 2018 3:51 pm

Ozzy123 wrote:People seem to not understand that it took fucking months to build the roads to questgivers from Gerdgen. Then it took a lot of time to get cheese and pepper to get 10k charisma, then you needed to do quests for like 10 hours a day getting shitloads of +1 local bat quality rewards and SOMETIMES you got a 2kk base LP reward, do that for many hours every day and yeah you can boost your stats up but it's all hard work and everyone could do that. Now people will still be able to do that, just need to build another road system to another "Gerdgen".

While we are at the topic of abusing mechanics, AD has like 3 "safe palisades" around Community Fair that they can run into at every fight. They have safe palisades around every single village. I would call that abusing visitors debuff, these palisades should also get nuked.

Sacraer wrote:only he raised these stats for 2 weeks after death which is almost 3kkk lp


He didn't raise them "after he died" cuz he is using another character you dumb fuck, character that already had high stats when he got it.

3 palisades vs 200 palisades of hedgehogs I think yes ... they should be nuked


and oh well, who would say ... a person who did not get out of the palisade when I did not abandon the game Exde
Last edited by Sacraer on Fri Nov 09, 2018 3:53 pm, edited 1 time in total.
Sacraer
 
Posts: 107
Joined: Thu Oct 25, 2018 11:11 am

Re: Divine Intervention: Friends of Gerdgen

Postby Lyrroth » Fri Nov 09, 2018 3:53 pm

The only bug they have used was to speed up things a little, here's the chain:

Eat a lot of Charisma -> Create a network of QG -> Create a road network to connect them all -> Gerdgen becomes the center -> Spam commune with nature* -> Profit

*is where the bug happened, TL:DR = It was a slight speedbonus in getting the quest they were interested with, using commune unintended behaviour.
Someone posted it was a less than 5 minutes, per session perhaps. The question is how much time was saved just using only that small bug. Maybe couple of hours? Who knows.

Hot Gerdgen got killed for hedges being efficient and commune being a bit broken, allowing of it multiple usage and apparently allowance of going below experience limit, thus, giving a somewhat unfair advantage, that could be easly countered with having another quest giver network for own usage.
User avatar
Lyrroth
 
Posts: 428
Joined: Mon Apr 24, 2017 1:35 am

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: Claude [Bot], Python-Requests [Bot] and 55 guests